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Of course, you'll level up consistently anywhere you go since you're constantly surrounded by a 'cage' of spawning opponents but defeating higher level foes will gain you more XP, and so far (just began Act II) I've found them to be in the south. Needless to say, if you just started the game you'll want to steer clear of this area for now -- just complete the numerous quests as you get them and the game will steer you in that general direction anyway.
The monsters, my friend, are everywhere and there will be no end of them until you finish the game -- and if you're not satisfied with the monsters in your area pack up your spellbook and move to where the monsters are more to your taste. But be sure to check your map and wrap up all the quests in your area, especially the open book icon quests if you ever want to see the final cutscene.
And the places to level are the multiplayer bugs, now I've discovered it.
The game is very good, but that of having to export the character and the end without a final cutscene (you kill the boss and the game keeps rolling) let me think a bit.
(If there is any error in English I'm sorry, I'm translating the google translator)
[Got your invite Octoprise, but I'm an Old who just buys and plays the games for the single player campaigns. Cheers and happy gaming.]
The next i will buy is the Divine Divinity, did you think it is a good game?
Apart from the story, however, and as far as simple player enjoyment goes, most of those old school fantasy rpg's (Divine Divinity is twelve years old) have been surpassed by more user-friendly and much better looking games. In fact, if you're ever in a position to shell out 30 bucks or so, the new Divinity game is getting great reviews and would be right up your alley. Spellforce with both expansions you can get any time for ten dollars, maybe three to five dollars on sale.
That said, I haven't needed to power level much. Just doing all the quests and fighting most of the enemies I see has given me enough, Enemies level up as you do so there's not much point to rushing, the only point where I had to actually stop to level was at the Monastary of the Seraphim, and that just meant I hit a few towns I skipped.
I was playing vamp so during the day i went in some cellar dungeon nearby.
but that was without expansions
Main reason for this was that in these area's most monsters were vunerable to fire and / or having a cave where the spawn was giving good XP. And since each cave respawned its monsters after leaving and entering it..............
Thorin :)