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The two things this game does wrong is the ending and the fact that you can 100% it in 8 hours or less.
And I also *greatly* disliked being sucker-shot after such a climactic battle. Like if Aletheia needed to be K.O.'d at the end for the story, have it so that after defeating the boss, both he and she are heavily injured and she faints or something, iunno. That shot felt like everything she just did was a waste of time. Dude puts on the most fabled armor in history, gets defeated, but "wins" anyway with what was basically "pocket sand!". I'm getting more annoyed the more I think about it.
Anyways griping aside, it seems it's setting up for a sequel. Way too many questions unanswered and the after credits scene makes even more questions. But with how long this game took to be made....guess we'll see the continuation in half a decade or so, if ever. Sigh.
I wasn't expecting actually seeing what happens after the gate opens, but considering everything the main character and we as a player have to go through to get to that point, being robbed of any agency and have someone else do the crucial "choice" felt so anticlimactic.
Rest of the game is great, hopefully they do end up making that sequel cause if not, boy what a way to wrap it up and leave things on a slightly disappointing note.
Also I was expecting to get legendary armor for the final battle but that didn't happen.
the game is pretty fun mostly, but that ending needs to be revamped. it's literally worse than the lavos game over ending in chrono trigger >.>