Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
First off, gems are only useful for Naamu's blessing, As far as potions go, any base ingredient +1 of any colored gem gives a +3 potion, but it is easier to do the same thing with two sturgeons after the base ingredient. Kero's mission requires patience with RNG luck and mucho repetitive motion danger. Spamming LMB for 30 levels takes a toll. lol But you still do way better here than with stealing, imo. And for potions, fishing is simply easier.
In addition, are you sure that the blessings even work? The single one I tested in the dungeon, the emerald, was supposed to 'slowly regenerate HP' but after the first 8 levels of the dungeon it didn't regen a single HP.
Not sure how you would test that you are actually getting double power or 10% dodge anyway.
EDIT: Just went to the dungeon and fought the vampire and then all 4 enemies in the Halloween region. My damage numbers are unchanged.