Beach Buggy Racing 2

Beach Buggy Racing 2

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VectorMatt  [開發人員] 2020 年 2 月 29 日 下午 3:32
Remote Play with Friends
Game designer Ian Phipps wrote up some instructions on Remote Play Together in Beach Buggy Racing 2 on Steam[www.vectorunit.com].

Check it out and let us know if you have any questions, or what your experience is like. We've tried it a bunch, and generally have found that the GAMEPLAY is pretty much perfect, but the GRAPHICS are a bit chunky.

That kind of makes sense -- if you have to choose between gameplay and graphics you generally probably want gameplay. But we'd love to hear what you think!


最後修改者:VectorMatt; 2020 年 2 月 29 日 下午 3:33
引用自 VectorMatt:
引用自 Ryno
Remote play is mainly reliable when you have a really good internet connection, which most people don't have. I'm still on a limited data WiFi plan and my MB/s is very slow. I tried playing like this with a friend and my entire game ran on about 360p resolution, and it constantly lagged (the color quality was odd as well). I highly recommend a multiplayer mode (if there's the budget of course).

It's true of course, Remote play is not ideal unless you have really smoking internet connections. Standard online multiplayer is something we've talked about endlessly but it's a big endeavor for us (because our own engine) so we haven't been able to pull it off yet.
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目前顯示第 1-7 則留言,共 7
FanzyGame 2020 年 3 月 18 日 上午 9:36 
maybe there should be another way beside that remote play, it lags a lot for a guest with 10Mbps connection like me.
crazypeter16 2020 年 3 月 18 日 上午 10:14 
we need online multiple players mode!( i am a big fan of BB racing in mobile)this game has huge potential, better than mario cart. Besides, can android and PC players compete in a room?
TERRORBOGARD_IQQ 2020 年 4 月 18 日 下午 3:10 
MULTIPLAYER ONLINE URGENT!
Jon 2021 年 3 月 12 日 下午 2:41 
They don't want to add online mode.

They say that their game is not ready for the player arguing absurd reasons.
The Lord Of Shadown 2021 年 3 月 26 日 下午 5:21 
multiplayer
online ;)
Jerkules 2021 年 3 月 27 日 上午 8:47 
引用自 VectorMatt
Game designer Ian Phipps wrote up some instructions on Remote Play Together in Beach Buggy Racing 2 on Steam[www.vectorunit.com].

Check it out and let us know if you have any questions, or what your experience is like. We've tried it a bunch, and generally have found that the GAMEPLAY is pretty much perfect, but the GRAPHICS are a bit chunky.

That kind of makes sense -- if you have to choose between gameplay and graphics you generally probably want gameplay. But we'd love to hear what you think!
Remote play is mainly reliable when you have a really good internet connection, which most people don't have. I'm still on a limited data WiFi plan and my MB/s is very slow. I tried playing like this with a friend and my entire game ran on about 360p resolution, and it constantly lagged (the color quality was odd as well). I highly recommend a multiplayer mode (if there's the budget of course).
此應用程式的開發人員認為本留言為原主題提供了解答。
VectorMatt  [開發人員] 2021 年 4 月 1 日 下午 1:51 
引用自 Ryno
Remote play is mainly reliable when you have a really good internet connection, which most people don't have. I'm still on a limited data WiFi plan and my MB/s is very slow. I tried playing like this with a friend and my entire game ran on about 360p resolution, and it constantly lagged (the color quality was odd as well). I highly recommend a multiplayer mode (if there's the budget of course).

It's true of course, Remote play is not ideal unless you have really smoking internet connections. Standard online multiplayer is something we've talked about endlessly but it's a big endeavor for us (because our own engine) so we haven't been able to pull it off yet.
< >
目前顯示第 1-7 則留言,共 7
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張貼日期: 2020 年 2 月 29 日 下午 3:32
回覆: 7