Atlas Fallen

Atlas Fallen

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naomha Aug 10, 2023 @ 1:11pm
Couple of issues including treasures NOT showing on map
So, when you activate one of the telescope type things. The item that shows you treasures and areas with hammers, creatures, etc, your gauntlet TELL YOU this. "Are you going to remember all the locations of the treasures? Let's mark some on your map" However, it does NOT mark any treasure locations at all on my map. Zero. It DOES mark the anvils, animals sites, etc. Nothing else. Is this a bug or when you activate the item does it show, like, ONE treasure chest and if you've found it already you're just out of luck?

Secondly, I'm having this issue, just started today, that when I'm in combat sometimes It'll keep switching to desktop on me. I have to manually switch back, and thank god it pauses the game. It's not crashing the game but it's really starting to pi$$ me off. Anyone else experiencing this issue at all?

I'd really love some clarity from the devs on the treasure issue though. I mean, your spirit in the gauntlet LITERALLY tell you it's going to mark them on your map and it doesn't happen.
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Showing 1-15 of 22 comments
Cairn.L Aug 10, 2023 @ 2:18pm 
I'm not devs but I'm pretty sure Nyaal suggested you mark the location of the chest, not the other way around. Because otherwise there is no point in activating the Adventurer perk, which is able to track nearby chests.
naomha Aug 10, 2023 @ 3:11pm 
Originally posted by Cairn.L:
I'm not devs but I'm pretty sure Nyaal suggested you mark the location of the chest, not the other way around. Because otherwise there is no point in activating the Adventurer perk, which is able to track nearby chests.

He does say that but right after that, if you inspect the totem again, he tells you he'll mark them on your map. The adventurer perk isn't something you can get early either.
Cairn.L Aug 10, 2023 @ 3:36pm 
Originally posted by naomha:
He does say that but right after that, if you inspect the totem again, he tells you he'll mark them on your map. The adventurer perk isn't something you can get early either.
You can definitely unlock the Adventurer perk in the early stages of the game.
I'm still on the first map, and I've already unlocked it.

Think about it, if Nyaal automatically marks chest locations for you when activate the Vintage Points, then why do we need the Adventurer perk?

I'm not saying I'm right, it just doesn't make any sense.
I hope you get the answer from devs. :OrangeSurprise:
Billy Blaze Aug 10, 2023 @ 4:45pm 
Originally posted by Cairn.L:
Originally posted by naomha:
He does say that but right after that, if you inspect the totem again, he tells you he'll mark them on your map. The adventurer perk isn't something you can get early either.
You can definitely unlock the Adventurer perk in the early stages of the game.
I'm still on the first map, and I've already unlocked it.

Think about it, if Nyaal automatically marks chest locations for you when activate the Vintage Points, then why do we need the Adventurer perk?

I'm not saying I'm right, it just doesn't make any sense.
I hope you get the answer from devs. :OrangeSurprise:

It's still kinda worded poorly if there is no way (other than a perk) to mark these chests.
I've subscribed to the thread because I ran into the same issue.
"Let's mark them on the map." suggests that there is a way for you to do so... like on the spot.
The game has a tutorial for every piece of nonsense, so if it would be perk-related, the game surely had a way to let the player know it multiple times.
Cairn.L Aug 10, 2023 @ 5:15pm 
Originally posted by Billy Blaze:
It's still kinda worded poorly if there is no way (other than a perk) to mark these chests.
I've subscribed to the thread because I ran into the same issue.
"Let's mark them on the map." suggests that there is a way for you to do so... like on the spot.
The game has a tutorial for every piece of nonsense, so if it would be perk-related, the game surely had a way to let the player know it multiple times.
The perk does indeed make it easier to locate a hidden chest, but it's not perk-related.

Even without the perk, when you're standing at the vintage point, you can roughly tell where the chest is located. Open the map, put a marker on it 'estimately', and then go do a search around that area later on.
Billy Blaze Aug 10, 2023 @ 6:38pm 
Originally posted by Cairn.L:
Originally posted by Billy Blaze:
It's still kinda worded poorly if there is no way (other than a perk) to mark these chests.
I've subscribed to the thread because I ran into the same issue.
"Let's mark them on the map." suggests that there is a way for you to do so... like on the spot.
The game has a tutorial for every piece of nonsense, so if it would be perk-related, the game surely had a way to let the player know it multiple times.
The perk does indeed make it easier to locate a hidden chest, but it's not perk-related.

Even without the perk, when you're standing at the vintage point, you can roughly tell where the chest is located. Open the map, put a marker on it 'estimately', and then go do a search around that area later on.

This would work if these points would be high up.
But even when I'm not putting a marker on the map, it's sometimes hard to spot the treasure point.
So placing markers randomly doesn't help that much.
Dan_The_Noob Aug 10, 2023 @ 6:40pm 
just run in the general direction or place a guesstimate marker... would be nice if we could put multiple markers (unless we can and i just didn't)
naomha Aug 11, 2023 @ 12:08am 
Originally posted by Cairn.L:
Originally posted by Billy Blaze:
It's still kinda worded poorly if there is no way (other than a perk) to mark these chests.
I've subscribed to the thread because I ran into the same issue.
"Let's mark them on the map." suggests that there is a way for you to do so... like on the spot.
The game has a tutorial for every piece of nonsense, so if it would be perk-related, the game surely had a way to let the player know it multiple times.
The perk does indeed make it easier to locate a hidden chest, but it's not perk-related.

Even without the perk, when you're standing at the vintage point, you can roughly tell where the chest is located. Open the map, put a marker on it 'estimately', and then go do a search around that area later on.

That's part of my issue. I have 2 chests on the first map I haven't gotten yet. i've run around the entire area like 10x and they're jut not there. Unless it's a bug. However, the vantage point thing is SHOWING ME there's two out there in a northern direction. I've gotten all the treasure maps and have them finished. I just want to get these last two chests before I move on. I've placed different markers here and there but always in the exact direction they seem to be. They're just not there when I look around and believe me, I've searched the bejesus out of the area so many times. Up, down, sideways, in hidey-holes, etc.
__MaX__ Aug 11, 2023 @ 5:37am 
Originally posted by Billy Blaze:
This would work if these points would be high up.
But even when I'm not putting a marker on the map, it's sometimes hard to spot the treasure point.
So placing markers randomly doesn't help that much.

Playing with a friend, we found pretty much every chest by putting "average locations" with custom markers.

It is definitely a design choice and the goal is for you to average the position of the chest and find it by yourself. I agree that some sentences might induce the idea that it's gonna mark your map, but I think it's more a "I'm showing it to you through your HUD" than "marking the actual map".

If you just think about it one sec, the custom markers system allows you to spam markers. This is a wanted behavior.

And funny enough, the "treasure map" chests are marked on the map, which to me, is strange since they should be harder to find.

I find this far more compelling than having the chests marked. "Collectibles" that are simply a "gps marker" can be summarized to "grab this thing", there is no player involvement, no thinking needed... it's brainless gathering at its peak.

The discovery factor of finding a chest by yourself, roaming through the universe and solving basic puzzles or simply stumbling upon a secret chest is way more interesting and rewarding.

I understand that some people might like this (having a simple symbol on their map to grab something), but that's on the low end of the game design spectrum and enjoyment. All games are plaged with thousands of brainless collectibles scattered on the map, and I find that Atlas Fallen has a better balance in terms of investment / reward for the player.
Last edited by __MaX__; Aug 11, 2023 @ 5:44am
__MaX__ Aug 11, 2023 @ 5:43am 
Originally posted by Dan_The_Noob:
just run in the general direction or place a guesstimate marker... would be nice if we could put multiple markers (unless we can and i just didn't)

You can : )
5 total (or 5 per player)
Echo Aug 11, 2023 @ 5:48am 
I was thinking it's a design choice that require from you to guess it's location and put an estimate mark. Because it's a hidden treasure you know, you should find it yourself. Isn't it?
naomha Aug 11, 2023 @ 12:52pm 
Originally posted by __MaX__:
Originally posted by Billy Blaze:
This would work if these points would be high up.
But even when I'm not putting a marker on the map, it's sometimes hard to spot the treasure point.
So placing markers randomly doesn't help that much.

Playing with a friend, we found pretty much every chest by putting "average locations" with custom markers.

It is definitely a design choice and the goal is for you to average the position of the chest and find it by yourself. I agree that some sentences might induce the idea that it's gonna mark your map, but I think it's more a "I'm showing it to you through your HUD" than "marking the actual map".

If you just think about it one sec, the custom markers system allows you to spam markers. This is a wanted behavior.

And funny enough, the "treasure map" chests are marked on the map, which to me, is strange since they should be harder to find.

I find this far more compelling than having the chests marked. "Collectibles" that are simply a "gps marker" can be summarized to "grab this thing", there is no player involvement, no thinking needed... it's brainless gathering at its peak.

The discovery factor of finding a chest by yourself, roaming through the universe and solving basic puzzles or simply stumbling upon a secret chest is way more interesting and rewarding.

I understand that some people might like this (having a simple symbol on their map to grab something), but that's on the low end of the game design spectrum and enjoyment. All games are plaged with thousands of brainless collectibles scattered on the map, and I find that Atlas Fallen has a better balance in terms of investment / reward for the player.

I agree with you but why have your gauntlet guy TELL YOU, specifically, "Let's mark these on your map"?

Also, the treasure maps chest are on your map but ONLY after you find all the pieces for the map, right? I believe that's how it is.

I have ZERO issues with NO hand-holding and finding stuff on my own. Zero. However, if a game is literally telling me that it's going to show them on my map then I kind of want to see the damn things on my map then. Either get rid of what he says or clarify it a little. Ya know? It's misleading at best and if it is supposed to work like he says then it's definitely broken.
Originally posted by naomha:
However, if a game is literally telling me that it's going to show them on my map then I kind of want to see the damn things on my map then. Either get rid of what he says or clarify it a little. Ya know? It's misleading at best and if it is supposed to work like he says then it's definitely broken.
I don't know what language you are playing with, but in the english version he says literally the following: "Are you going to remember all the locations of the treasures? Let us mark some of them on our map". So he's suggesting that you should mark them.
naomha Aug 11, 2023 @ 1:35pm 
Originally posted by Narcissistic Cannibal:
Originally posted by naomha:
However, if a game is literally telling me that it's going to show them on my map then I kind of want to see the damn things on my map then. Either get rid of what he says or clarify it a little. Ya know? It's misleading at best and if it is supposed to work like he says then it's definitely broken.
I don't know what language you are playing with, but in the english version he says literally the following: "Are you going to remember all the locations of the treasures? Let us mark some of them on our map". So he's suggesting that you should mark them.

English and exactly. LET US MARK SOME OF THEM ON OUR MAP. Hinting or eluding to placing markers on the map without your need to do so. It's worded funny at best. He's not suggesting I do anything honestly. It's worded more like HE'S gonna do it. LET US. As in BOTH OF US. Otherwise he should say, "YOU should mark some on your map". You know?
Originally posted by naomha:
English and exactly. LET US MARK SOME OF THEM ON OUR MAP. Hinting or eluding to placing markers on the map without your need to do so. It's worded funny at best. He's not suggesting I do anything honestly. It's worded more like HE'S gonna do it. LET US. As in BOTH OF US. Otherwise he should say, "YOU should mark some on your map". You know?
"Let us mark them" =/= "Let me mark them for you".
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Date Posted: Aug 10, 2023 @ 1:11pm
Posts: 22