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Not that i really care what that green goblin thinks.
best keep to yourself what you watch, but i guess i have to take your word for it, seeing you are an expert avout it.
Or it least not unsupervised access.
Hopefully we'll one day get a polished rerelease with some of this smoothed out.
@Exdeath: I find it sus that you claim to be a "centrist" while somehow identifying with all the negative examples of tradition in the story and Van at his worst, rather than the good tradition like the original Order of Leonar before it splintered into a good and bad faction. Most conservatives would have written these off as apolitical story points, but you took these as a personal attack.
Almost every character in the game isn't what they first seem.
Aren't centrists supposed to be less fanatical than conservatives ?
Anyway, there's a man who give birth to twins in the 80's sitcom Red Dwarf, also an AI that takes man and woman appearances. It's also very much not woke, so it doesn't mean anything.
The story starts off somewhat standard, but once you proceed past the first few areas it starts to reveal more mysteries while answering previous questions. This process of answering questions while providing a new shocking twist or cliffhanger continues until the end of the game. Usually in rpgs I understand the plot and want to complete the next dungeon to level up and get more gear. In this game I wanted to get to the next section just to find out what happens. I enjoyed how there are very dark elements to the story. The ending is certainly bittersweet to the extreme. Having beaten the game, I find the world and the mechanics by which it operates very unique and interesting while still having some mysteries to explore, perfect for a sequel.
To my surprise, this experience of the game is not universal. Some people feel shoehorned by the combat system, not free to choose which actions they want to take. Some dislike the progression system. The story seems to be the most divisive element.
You may not like the ending. This part is probably the biggest complaint about the story, and I understand why. I think at this point there's no use defending it or arguing. You'll either like it or hate it, similar to how some people like cilantro and to some it tastes like soap.
Concerning the "woke" elements of the story, let me first say that this is a legitimate thing to talk about. "Woke" is a reference to a real philosophy that some people have, and based on this worldview some developers naturally have their world-building reflect their worldview. I am against this practice because I don't agree with their philosophy, and it generally leads to bad writing. That being said, if this element concerns you I would say that Chained Echoes is not a "woke" game. The attributes that certain party members have makes sense according to the world and serve a story purpose or plot twist. It doesn't feel forced.
I recommend to anyone that they play the game. It seems people either loved it or hated it, and that's a great place to be for any piece of media. I rank it up there with FF6 and Chrono Trigger even if most people wouldn't, but the fact that some people praise it that highly means that it's worth the risk.
I'd agree. Some people see gay characters or people of color and think that automatically means it's Woke. Inclusion, however, does not immediately make something Woke.
The definition of Woke, at least to me, is malicious social activism. Like, an activist looks at the world and sees injustice. They see a privileged group and marginalized groups and want to uplift the latter to be equal with the former. This is perfectly fine and a just cause.
Wokeness, however, is trying to achieve equality through tearing down the privileged to the same level as the disadvantaged group. It's done out of spite.
So, for instance, that German fellow with terrible spelling from earlier in the comments claims that Van, the first life of Glenn, is an example of Wokeness because he's a terrible white man, and if this was the only white man in the story, than sure, I'd agree. You see it often in Woke media where all the heroes will be some sort of minority, and white men are always portrayed as villains, fools, or wimps.
Glenn, his other past live, Victor, and even Robb to an extent are all also white men and decidedly not evil. There are plenty of white guys in this that are not just caricatures to demonstrate how terrible white men are.
Then you've got Sienne, a lesbian. Pretty common in Woke media these days. However, unlike how the majority of lesbians are written, being a lesbian is not her main characteristic. You don't even find out until later in the game. On top of that, where as most Woke stories will make their lesbian characters faultless, Sienne has plenty of faults. She starts out the story as a bandit, for crying out loud. She not a perfect person.
All in all, I'd say this game ranks very low on the Woke-scale.
Ironically, I played actual woke games that nailed their endings and handled redemption better than Chained Echoes, though that's a low bar. The writer for CE just has a skill issue rather than a woke issue.
More like a subjective issue to me