Chained Echoes
Does the writing / dialog get better?
I'm a couple of hours in, and have many positive things to say about the game. Unfortunately, I'm having a real difficult time getting past the bland, clunky delivery of the writing.

Every character sounds the same, and every line is delivered with the vocabulary and tactfulness of a young child. And then there's the ham-fisted exposition...

I understand that Chained Echoes is the work of a single German developer. There is so much to praise about what he has been able to accomplish. But oof, I'm really having a tough time listening to these characters.

Please tell me it gets better.
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กำลังแสดง 16-28 จาก 28 ความเห็น
โพสต์ดั้งเดิมโดย Nero:
I really think the refund guy is trolling. Ba'Thraz and Co have very unique speaking patterns. Victor's laughing even annoyed some people.

So he played like an hour and jumped to conclusions.
Maybe he was expecting some FF IX stuff, shishishi...

Grow up. I replied directly to you with my reasoning. Learn to read and participate in a conversation instead of flamebaiting and throwing out falsities.

I played 2 hours as that's the limit for Steam's refunds system. My profile is public (unlike yours) so you are free to verify this for yourself.
It's hard for me to remember where I got in the first two hours of gameplay, but I didn't have the complaints you mentioned. All the prologue characters talk in fairly unique affections.

Glenn is unsure and a bit meek. Most of his sentences start with a stutter and many trail off in ellipses. It's clear from his pattern of speech that he's used to keeping his head down and following, except when machinery or Sky Armors enter the conversation and he nerds out about his passion.

Kylian talks like a revolutionary. His dialogue, especially in the introduction talk between him and Glenn before they enter the Sky Armors, has him wax poetic about changing the world. He also tends to act as a mentor towards Glenn, even pushing him recklessly like when he makes Glenn fight alone in the first fights. It doesn't come up much in the prologue, but out of the first town you also see him have a bit of a temper.

Lenne is a goody-goody and naive alongside that. She tends to think too optimistically, like when she assumes nobody will recognize her as the Princess... and then almost immediately everyone does when she plops into the cathedral.

Robb is likely the most noticeable of the initial characters. He's brash and insulting to anyone who isn't royalty. He stabs a bandit during an interrogation and calls them all animals! Robb's personality is so abrasive that players tend to hate him through the whole game.

Victor gets a whole lot of exposition showing how lackadaisical he is. He gets robbed near the start and just laughs it off as a new experience, and he doesn't seem to care about nobility all that much. He's practical when it matters and goofy when it doesn't. He has a very "life is an adventure" outlook, except when a few things touch an obviously personal nerve.

Sienna's probably the least immediately personable one due to being the cool-headed thief trope. She doesn't really get angry or passionate, doesn't respond to threats, and mostly acts laid-back even in the face of danger. That's still a personality, though, and it's clear she has her own sense of pride.

I guess we'll have to disagree. I think the characters act and talk naturally while still displaying personality traits. If'n yer lookin' fer o'rwrought accents 'serted inta tha text in annoyin' fashen tha makes fer hard readin', this isn't the game for it. It's a bit uneven at points (I mentioned that Sienna breaks her "cool head" to swear in one side quest, and it feels out of character), but it doesn't drag it down.

If you're comparing it to Disco Elysium, though, you're gonna be disappointed. That's a sky-high bar to set as a standard.
แก้ไขล่าสุดโดย Army of Optimists; 2 ม.ค. 2023 @ 7: 20pm
Nah i kind of get what OP is saying here. I have enjoyed this games narative and am willing to over look quite alot since this was written by one person in addition to all the other stuff that goes into making a game but there are definitly lines in this game that read awkward but it's not all bad. The parts that don't feel natural stand out too me because a good bit of it feels natural or i'm just not noticing because the over all story is keeping me engaged even if the dialogue sometimes could use work.

Also still find this game's dialogue more palatable than the vast majority of the main stream AAA dreck that occasionally trick myself into playing.
แก้ไขล่าสุดโดย Tegridy Farms; 2 ม.ค. 2023 @ 7: 52pm
โพสต์ดั้งเดิมโดย jbrd_:
โพสต์ดั้งเดิมโดย Nero:
What is this thread even about? The story? The way the text was written/dialogue ?

The dialogue. Every character sounds identical and uses basic vocabulary, as though they went through some sort of simplification translator.

If it weren't for the sprites, I wouldn't be able to tell apart the princess vs the big burly creature selling train tickets. There are no accents, no regional or special (as in species) dialects. I found it pretty immersion breaking coming from games like Citizen Sleeper, Pyre, Disco Elysium, Persona, and Hollow Knight.
The game does have all of this the problem is ur judging the entire game from a few hours and you let people in this thread convince you to drop and return it lol
I'm also taken aback by Persona having good dialogue. A lot of the dialogue in that game is filler as ♥♥♥♥. Characters just chatting about the most mundane ♥♥♥♥ possible and a whole lot of it is pointless fluff. It's also not really fair to compare Persona to this game when it has full voice acting.
I-I had trouble w-with...

Well, just - just with Glenn's c-constant stuttering like a f-♥♥♥♥♥♥♥ idiot
It's an objectively awkward translation and script. Very unnatural sounding.

That doesn't bother some people and that's fine. It bothers me and others though and that's fine too.
โพสต์ดั้งเดิมโดย Algernon's Cloak:
I-I had trouble w-with...

Well, just - just with Glenn's c-constant stuttering like a f-♥♥♥♥♥♥♥ idiot
Meanwhile I’m still trying to figure out what kind of laugh “shishishi” is supposed to sound like.
โพสต์ดั้งเดิมโดย (Edgy) Asriel Dreemurr:
โพสต์ดั้งเดิมโดย Algernon's Cloak:
I-I had trouble w-with...

Well, just - just with Glenn's c-constant stuttering like a f-♥♥♥♥♥♥♥ idiot
Meanwhile I’m still trying to figure out what kind of laugh “shishishi” is supposed to sound like.
It's funny because i think i know but can't even begin to imagine how i would convey it in text.
โพสต์ดั้งเดิมโดย RadicalDreamer1999:
I'm also taken aback by Persona having good dialogue. A lot of the dialogue in that game is filler as ♥♥♥♥. Characters just chatting about the most mundane ♥♥♥♥ possible and a whole lot of it is pointless fluff. It's also not really fair to compare Persona to this game when it has full voice acting.
Well to be fair Persona centers around teenagers and well mundane filler is about 90% of teens social life.
โพสต์ดั้งเดิมโดย (Edgy) Asriel Dreemurr:
โพสต์ดั้งเดิมโดย Algernon's Cloak:
I-I had trouble w-with...

Well, just - just with Glenn's c-constant stuttering like a f-♥♥♥♥♥♥♥ idiot
Meanwhile I’m still trying to figure out what kind of laugh “shishishi” is supposed to sound like.

It's one of the most annoying and insincere sounding 'laughs'. It's a laugh that conveys insecurity, immaturity and stupidity at the same time. Cringe laugh. It sounds like someone trying to imitate a cross between a seagull and a hyena getting it's ass kicked. It's the sound of a donkey braying maniacally that has been both speed up and pitched up for use in memes and anime dubs.

It's the sound of a maidenless minion trying to imitate a woman's laugh but they hate women and never made one laugh. The kind of sound made by a person that knows it has nothing to offer - that just waits for a more capable person to say something clever so they can repeat it.

It prompts aggressiveness from male lions as their instincts claw from beneath all the layers of satisfied calm and instruct it to start culling.

When someone uses that laugh they are not to be trusted with any opinion or task that requires sentience. In written form, it is intended to be disrespectful and self deprecating at the same time. A reference for someone lacking the confidence of their own opinion while hypocritically trying to challenge yours so they include a callback to a niche meme in the hope that you will pity them for even existing.

It's a one-piece meme so whoever is lauding the writing of this while referencing that laugh not only despises you but thinks that onepiece, which jumped the shark twenty years ago, is quality enough to pepper their conscious narrative with references from it.
โพสต์ดั้งเดิมโดย Wirewing:
โพสต์ดั้งเดิมโดย (Edgy) Asriel Dreemurr:
Meanwhile I’m still trying to figure out what kind of laugh “shishishi” is supposed to sound like.

It's one of the most annoying and insincere sounding 'laughs'. It's a laugh that conveys insecurity, immaturity and stupidity at the same time. Cringe laugh. It sounds like someone trying to imitate a cross between a seagull and a hyena getting it's ass kicked. It's the sound of a donkey braying maniacally that has been both speed up and pitched up for use in memes and anime dubs.

It's the sound of a maidenless minion trying to imitate a woman's laugh but they hate women and never made one laugh. The kind of sound made by a person that knows it has nothing to offer - that just waits for a more capable person to say something clever so they can repeat it.

It prompts aggressiveness from male lions as their instincts claw from beneath all the layers of satisfied calm and instruct it to start culling.

When someone uses that laugh they are not to be trusted with any opinion or task that requires sentience. In written form, it is intended to be disrespectful and self deprecating at the same time. A reference for someone lacking the confidence of their own opinion while hypocritically trying to challenge yours so they include a callback to a niche meme in the hope that you will pity them for even existing.

It's a one-piece meme so whoever is lauding the writing of this while referencing that laugh not only despises you but thinks that onepiece, which jumped the shark twenty years ago, is quality enough to pepper their conscious narrative with references from it.
Jesus man the dude asked what sound shishishi makes not your entire political agenda.
โพสต์ดั้งเดิมโดย Tegridy Farms:
Jesus man the dude asked what sound shishishi makes not your entire political agenda.

That's not what political means. I did go on but, I didn't want to overstimulate you further. Please impart upon your eyes longer texts and descriptions. Please 'deep dive'. If you only ever tolerate one or two pithy sentences at a time, we will not only, never have the expectation of good writing in videogames but, also, the ability to discern between quality writing and -tropic pandering will simply disappear. Maybe you'll understand that to write a couple paragraphs is no great feat and shouldn't be thought of as an affront when it's more of a whimsical indulgence. No exertion necessary.

OP already refunded and good for them for knowing what they want out of a game.

The writing in this game is good enough for children and people of low literacy or inflexible cognitive level - the latter of which is pretty much everyone at one time or another. The story makes a sort of sense, if you allow for the basis of it. The characters are primarily hard tropes, primarily borrowed from anime - often with little distinguishing them from their source aside from the medium of expression and hair color.

These sort of nods to formula (particularly fantasy anime formula) within the first ten-fifteen minutes of the game should inform you that they aren't trying to be amazing, They are just shooting for fun. Nothing wrong with that. Sometimes a spoony bard is what you want to see.
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กำลังแสดง 16-28 จาก 28 ความเห็น
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