Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The game does such a pretty good job at detailing skills but unfortunately it lacks a more in-depth explanation of base stats, that would be welcome.
Seriously, what the heck does the Mind stat affect? Would love to know what the stats do.
But in other games, mainly Final Fantasy, it also affects heal and sometimes debuff resist/inflict chances.
No shot agi affects crit rate. Otherwise why do you have passive stat called "crit" that you can purchase with grimoire points?
Why isn't there a one for 'Stats' of your chars, like a Glosary
+1
https://www.yekbot.com/chained-echoes-characters-skills-progression/
https://imgur.com/a/Dwf2B4M