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It shouldn't break the game, no worries. However, you may encounter some very weird visual glitch from seeing trough the character neck to lods not working as expected, especially on lower rendering distance setting.
Note that: It won't affect the main menu FOV since it's not the main camera and the line {"id":"fov","value":60.0} is created once you change the value in game, though you can just add it.
We'll add the option for higher than 60 fov in a future patch.