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i think a lot of your complaints are valid, and I can appreciate that you posted all that in a constructive way. I hope the developer reads all of that and can make adjustments where possible.
I don't see how stamina will help since your players will also have to run after the guy and will get gassed too. Cpu players under hard difficulty are faster even when gassed ( if your player is also gassed)
I still think that the speed rating is the main key. But the problem here is that SPEED also affects cpu reaction time. So is not as easy as it sounds.
It doesn't help that the AI can't understand most of the playbooks either, which means it effectively picks at random regardless of the game situation. And the AI QB cannot figure out how to hit the open man and take his yards, you either get incomplete passes OR big gains because the DB coverage AI is still poor. RB AI is still terrible, as you'll see them ignore green grass and instead head towards the nearest crowd of defenders.
In general, it's just poor AI across the board. I don't think this is something the dev can fix either, given that the scope for CB was bigger than one person could handle and there's a clear lack of Quality Assurance/game-play testing before updates are released.
Well i think that CB has better ai but for some reason it doesn't feel dangerous. I'm playing legend bowl and even with worse AI the game feels a lot better.
I spent many hours trying combinations of sliders in LB and in the end I managed to get the AI to move the chains on a regular basis. Finishing matches with 12-17 first downs.
Maybe it's because in college football there are more points and defenses are worse, they may have tried to recreate that feeling of chaotic play. But the reality is that it feels like AI isn't dangerous and that long plays are unstoppable at the same time.
That does not change how pathetic it is.
CFB 25's AI works pretty well, I don't know about other EA games (no real interest), but the players AND coaches do a solid job of keeping games competitive. As well as forcing you to make adjustments over time.
That assumes you're playing at your relative difficulty level, with whatever sliders you find competitive.
Outside of that, NCAA 06 does a decent job with AI as well. I would recommend it (NCAA NEXT) if you don't have a modern console.
Most games I played out was having 6-12 inceptions, unless there was a receiver who was insanely fast.
Any how if you want to win, you go single-wing the AI doesn't know how deal with single wing runs or screens too well. I took Roswell undefeated to championship with their 2nd string qb (first was injuried) mostly off of the play Skullz and bonez (spelling?)
3k hours
If you have a high SKL QB who is terrible at finding the open receivers, check their Intelligence.
A high SKL/high Intelligence QB will find the most open man a high percentage of the time.
Last game mi 20th defense lost against a WR with 60 skill and 99 speed. That dude was always OPEN.
I mean you can't just ignore this. This is just bad game desing. Either you have all your DB with 99 speed or you are gonna struggle with this game.
I know that College football is a mess and sometimes it's just about that. But this game feels like playing against the BOOM NATION on offense meanwhile your defense is just trash.
The game is dead at this point, I wouldn't get your hopes up for additional updates.