Cloud Meadow
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Cloud Meadow

SirFrost Apr 19, 2021 @ 11:15pm
How do you play this game?
I have restarted my game 3 times, as in I've made three save files. Every single one, EVERY SINGLE ONE has involved me being able to talk to a bunch of characters a SINGLE time, and then being told to go to the mine ruin. After fighting through it ALL THREE TIMES I encountered a problem. The quest would not complete because I CANNOT defeat the final enemy. That giant homunculus shadow monster with the swords he uses that one shots everyone in my team. I can't speak to the short guy with the hat that gave me the quest even though he's highlighted in yellow. I figured I wasn't strong enough but I can't access my barn due to it being blocked off. I'm stuck with the characters I picked to go in at first as they're the only leveled ones. I have ABSOLUTELY no way to gain anymore XP as everything other than that abomination of a boss is dead and won't respawn. I've fought the boss over a 100 times, and I've no joke spent at least 4-5 hours retrying. I'm stubborn but I'm convinced this game is broken. I can't request a refund, and I have spoken to EVERYBODY in town as much as I can. I tried buying items and farming a bit and nothing changed whatsoever. My farm is also still in disarray. What the ♥♥♥♥ do I do?
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Showing 1-8 of 8 comments
tiftofud Apr 21, 2021 @ 8:36pm 
One feature that I missed while playing was changing the stats of my character. By leveling up a character I can increase the damage, health, defense, and swiftness. To do this you open your character selection menu at the top middle of your screen, click on the character, then click the "+" to increase stats. Without leveling up your character, you'll find progression challenging. :steamthumbsup:
shogundy Apr 21, 2021 @ 9:24pm 
You can lower the difficulty as well, I brought mine down a bit and save all of my food gifted from the townsfolk till the end boss fight! And yeah, leveling up your team helps a ton, gets you through a lot of the lower level fights w/o having to heal or respawn. Godspeed, frontiersman! :steamhappy:
SirFrost Apr 23, 2021 @ 10:36am 
Damn... I'm stupid. Porn aside this game's combat is genuinely really fun and I didn't want to bail. Thanks guys!!
SirFrost Apr 23, 2021 @ 10:40am 
Leveled up and killed it first try... lol.
Retro Apr 23, 2021 @ 11:26am 
the combat is on point the village/farm stuff needs some massive work i've always said it feels off, it doesn't feel alive and very static, I'm hoping they get a flow down like stardew, so much gorgeous art but it feels super empty (of course because its EA still) so hoping they knock down the village portion and make it interesting.
JudgeHeath  [developer] Apr 23, 2021 @ 2:10pm 
First of all, thank you all for helping SirFrost out :)

Originally posted by J🅾JI:
the combat is on point the village/farm stuff needs some massive work i've always said it feels off, it doesn't feel alive and very static, I'm hoping they get a flow down like stardew, so much gorgeous art but it feels super empty (of course because its EA still) so hoping they knock down the village portion and make it interesting.
Yes, this is something we're constantly working on, and have various plans in place (from schedules for npcs to follow and fiddling with how the dialogue engine works a bit more to get things working better in that respect), also UI overhauls and more work on making it clear exactly how the farming system is intended to function.

I put up a temporary guide in the guides section, the important thing to remember is that this isn't like star dew valley. The farming is a means to an end, rather than end in and of itself, food exists to power up your monsters, rather than being the primary profit driving factor of your farm, as we continue to test and tweak things that'll become more and more obvious that your major methods of advancement should be in raising strong and powerful monsters, then feeding them diets of excellent meals in order to boost their stats up. (Monster stats are not ranked up like NPC ones, instead the first time you feed them a food that isn't for XP boost or healing, they'll permanently increase the stats that food provides. As you can probably already guess, feeding them meals is much more efficient than feeding them raw crops)
skell108 Apr 23, 2021 @ 7:36pm 
Enemies re-spawn after a few in games days. Take the giant. The big green one. after a few levels she can heal after every second attack and has a lot of defence and hp. Short of that level up a demon they have passive life steal and can break buffs on enemies. You need to embrace the farming side of the game.
Texus May 4, 2021 @ 10:34am 
Originally posted by TheShogunGun:
You can lower the difficulty as well, I brought mine down a bit and save all of my food gifted from the townsfolk till the end boss fight! And yeah, leveling up your team helps a ton, gets you through a lot of the lower level fights w/o having to heal or respawn. Godspeed, frontiersman! :steamhappy:
ahhh I was searching for this, so the difficulty setting is for the battles only ?
Hhhhmmm not sure how much changed so far but I managed to win that fight when it came out, so I might as well stay with 100% middle option
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Date Posted: Apr 19, 2021 @ 11:15pm
Posts: 8