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As the monsters are low leveled during early game, it's advised to also water crops manually with [2].
Spring:
- Holstaur
- Harpy
Summer:- Demon
- Cyclops
Autumn:- Centaur
- Cat
Winter:- Crab
- Lamia
Universal:Universal means the fertilizer can be applied during any season. Note that when the Season changed the game will register an universal fertilizer as out-of-season, meaning it has to be manually changed with an optimal one.
When the red X icons pop out from a crop indicating an out-of-season fertilizer is being applied, this can be negated by manually fertilizing the crop with a seasonal one; The cells used for this can be harvested from monsters (Go to barn > Open the breeding UI > [Harvest]).
Monsters fertilize the entire farmfield they're in. This means that if a monster is using sub-optimal fertilizer, it will be applied on every crop and empty plot (unless the crop is already fertilized).
0.4/hr means a monster waters, fertilizes and harvests a single crop in around three in-game hours.
(125 > 1 plot/hr):
What to focus on:
Trainers: Physique
(5 Physique = +1 exp/h)
Trainees: Experience
If the MS reaches 100 the monster will hatch as feral and leave the farm; this can be mitigated by breeding with the player/low MS monster as well as equipping the pair with Thaumaturgical Absorption Guidebook and Collar of the Companion.
Tip💡: Before hatching an egg, you can save and reload afterwards to try and get the optimal Traits for the off-spring.
Maximum base traits for monster:
in [Your Guidebook] from the top > [Homestead] bookmark/tab > page 2 [2/10 Field Buildings], it says "You can check the stats of the plants by clicking on the scarecrow". so is the scarecrow replaced by the "job board" and it hasn't been changed by the devs in the guidebook?
also, what are the training ground icons? i have built 2 training grounds next to each outer in the first farm expansion and i can use them in the job board but idk what you mean by "their icons being the closest to the scarecrow"
what does the monster level do/mean?
it isn't said in the [Guide Book] > [Cell] that chimera and dragon are universal too (maybe cuz i don't have them?) so thanks for that. also is the universal fertilizer becoming out-of-season after season change a bug?
do they use the cells from my inventory or not?
so if my farm has 0.4/hr for watering, fertilizing and planting, it takes 3 in game hours to do all of them or 9 in game hours to do all of them? if it takes 3 in game hours to water a plant why did 3 of the 9 plants die? shouldn't only 1 of them die since 24/3=8?
is it calculated like 1 / 0.4 = 2.5 => 3 how long it takes to water a plant(rounded up), 24(hours in day) / 3 = 8 plants watered per day; or 24(hours in day) / 0.4(water pe hour) = 9.6 => 9 plants watered per day (round down)
125 what? like 125 physique means it takes 1 hour to water a plot?
ok so if my monster has a physique range of 30 - 375, that mean i can train them on the training ground for (max range - min range)/2 which rounds up to 173? and feed them the same amount to get to max physique?
so the trainer needs physique to train better and training gives the trainee exp right? a bit confused because there is food mixed in so i want to make sure.
so if both parents have a trait it is guarantied for the child to have it too; and if the child's MS is above 50 then the trait will upgrade? if so then is it a chance to upgrade or granted?
Each monsters specie uses their own cells to fertilize the crops. The ones in the player's inventory are left untouched.
Also correct, the stat range determines how high a monster can be leveled up. Having certain Traits such as Herculean, Atlas' Will etc. will boost the range up to 750. For more information about Traits and how they work, consider checking out the wiki: https://cloudmeadow.miraheze.org/wiki/Traits
Trainers with higher physique will generate Exp faster for the trainee and feeding Exp food on top will make the progress faster.
Having MS over 50 will increase the chances of Traits to upgrade in tier but it's not always guaranteed. Traits cannot be upgraded for a monster itself but only for their off-spring.
the only question remaining is how is watering per day calculated from the 5 & 6 parts.
The math is a bit off but this is roughly how the output is calculated.
so they should be able to water 9 crops per day right?