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Haven't personally done any of the others, but the funnest romance that I have seen would be Iron Bull's.
As to the best romance in terms of impact for the story? Probably playing as a female elf mage and romancing Solas. Again, I haven't personally done it, but I have seen the romance progression from others.
I don't mean to be nitpicky, but I'm not sure it's quite right to talk about romming Solas "...in terms of impact for the story..." since there can't be any such impact ex hypothesi.
In terms of roleplay, if you play as the female elf you get a lot of interesting dialog and the betrayal at the end is that much more impactful, due to the relationship and the fact that you romanced one of your ancient gods…
On that we certainly agree! :-)
The female elf/Solas is my favorite romance in Inquisition. The lead up to it as well as learning some new things I didn't know about before was great. That and I'm a sucker for tragic hero/heroine stories.
Amen to that, brother.
...BTW, just for my own edification...how come your profile shows "0 Games Owned"? Not trying to be clever, just...genuinely curious.
Not sure why you aren't seeing it. My profile has always been public, since 2004. I own hundreds of games. Not including other platforms and even hundreds more on original discs.
There is a difference between reading a book and actively making decisions and choices in the story. Books we are along for the ride whereas games we are the protagonist.
That's actually incorrect. You are not the protagonist, you are acting on behalf of the protagonist. Making decisions yes, for the character but you are NOT the character. You don't actually experience their life and feel what they are feeling directly - it's a very interactive story. So, yes it is still very much like reading a book or watching a movie - you are just more actively engaged in the story telling process.
When I create a character I create myself and act how I would in the situations presented so essentially it is me playing the game. Other people may approach their games differently, but this is how I choose to play with games I purchase. I try to avoid games with female protagonists since I never enjoy them. We all enjoy different things so you do you and I will do me. Life works best this way.
What you said doesn't affect the fact that what I said was correct, period. Just because you like to make your character look like yourself, my statement still stands. No offense to you personally, but folks who tend to feel the need to "see themselves" in everything suffer from varying degrees of narcissism. So, the upside of my view of the reality of story telling mediums means that I can enjoy stories in spite of the fact that the character shares nothing with me visually/physically - In fact, that's the whole fun (and point) of it - ESCAPISM. For clarity this has nothing to do with the current insanity in social politics. This is simply the reality of story telling. Seems like lots of mentally unwell folks are not able to separate the two. Again, I'm not implying you fall into this category. I'm just stating some unbiased facts on the matter.
Cassandra's so stereotypical of that strong, warrior female who's secretly a hopeless romantic and I love it. When she smiles, it's like a perfectly warm, autumn day. I know she comes off antagonistic (rightfully so) but she's never unreasonable and when romantically involved, ugh. She's just such a comfort character. The fact that I can be weak and vulnerable with her, and also stupidly corny, she's my personal dream-soul mate.
Although, I have to say, Solas' romance is very spicy and if you know, y'know but he's the most story-centric romantically. From a writing/story standpoint, he's the most 'satisfying'.
Least satisfying romance for me was Blackwall. When I romanced him, I started to understand (albeit a snippet) the female gamers' attraction of "I can fix him" men.