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One more important thing to remember if that most details in DA:Keep must be done manually, like selecting romance, class, etc.
Yeah, you can't. You'd have to restart the whole playthrough again and select the right world state. To be fair, though, not much changes with any world imported state. It kind of started with DAII, but it got worse in DA:I. Felt like both games had little impact on the third game
Although I didn't know about choosing my choises manually. And what's the point in this "autoimporting system", if you need to do everything manually anyway?
Shame though, I tried so hard to make "the right" choises... And that because of this stupidity there would be other consequences in Dread wolf :(((
Believe me I learnt it the hard way after trying to replay it. Hinterlands is a fun killer, even with all the talk about how it can be skipped at any time and return to it later. Problem is, after Act I there really shouldn't be reason to return to it because it's so empty except for Redcliffe and they have a guard conveniently stationed there to deny you entrance. And mentioning being the Herald does not work even if Cassandra stands nearby and can literally use her status to confirm herald speaking truth. But that's just one layer of problems, there's more.
1. All the guests are given immediately, giving sense of urgency and them to be done immediately, than later. Especially if it comes to Fade portals
2. There's Dennet the horsemaster asking for help. Given the importance of task and lack of proper stock for Inquisition to have better cavalry it definitely means this quest would have to be done in very first time in Hinterlands. Problem is one of high leveled Fade portals is right at the road, and it would make no sense for Inquisitor to just leave it there after witnessing what a larger Fade rift can do to the region.
3. Which leads to the third complaint that the exploration itself can be forcibly limited because of how certain places have high leveled foes. In the very least they could've been slightly nerfed to not so high levels.
But this again is just a layer of problems. There are a lot of bad things involving Hinterlands, but I don't wish to delve into it further again, I would just end up with a long rant. As for the lack of choices in-game, it's very much true. So much they even retconned some things from Origins like optionally the Dalish getting the land at Ostagar as thanks for their contribution in a war (if Warden was Dalish, or Zathrian's clan conscripted), Orzammar-Chantry tensions sidelined entirely, so was Fereldan-Orlais tensions, but we got civil war instead. Which to understand one must read the novel to get it.
On a side note: if anyone likes Inquisition I'm happy for you. I also wish I could enjoy it as anyone, but I can't even start it up without EA Play disallowing me to entering despite having Origin. And my criticism shouldn't be taken as a bashing, but more of how the game could've been better, and improved.
Yeah, I hear you mate. For me after DA:II and especially after Origins DA:I is a complete disappointment. For now I just got to the point where they came to Skyhold and made me The Inquisitor. I really hope that it gets better later :)
And btw The Stolen Throne is brilliant, I loved it :) Also read The Calling, which was fine but I really missed Loghain there :-] and the story was more boring, but also was very nice to learn about young Duncan :) and Alistair ^^'
I see. Fair enough, won't spoil for you anything so you could have your own conclusion at first.
I must admit, Inquisition was my first Dragon Age game because I wanted to try something first with modern graphics, it's also why ME3 was my first game as well. And I'll tell you what, if you go into Inquisition as first game blindly it can seem like a good game, maybe even a well thought roleplaying game. But that waved away after doing Origins, to me it was massive downgrade as well. Inquisition felt like it would be phenomenal in place of Origins, but somehow Origins managed to age like wine with its story, interactions, while Inquisition is something of a downgrade rpg wise. Combat depends on if you want it simplified or not so easy like in Origins. I found neither of two hard, but Origins requires more thought put into combat. (Or using Shadow to sneak past guards)