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1. When the game is autosaving (most frequent).
2. When you are transitioning from one microregion to another. I'd never have noticed this previously but now my game discernibly "hesitates" when I'm transitioning on this way. Probably the most conspicuous examples are when you're at Adamant and in the Fade. I consistently get the hesitation--though not the crashing--at two moments: when you're chasing Clarel who's chasing Erimond after the big demon fight, at the instant when you're running up the steps just before the cutscene; and when you are coming to the area in the Fade just before the boss fight from the upper path, where the two paths rejoin.
3. Occasionally during a massive and complex fight in which many skills, spells and thus visual effects are in play.
It's hugely annoying but there's apparently nothing I can do about it, so I just suck it up and reload from the last save. Fortunately the game does a pretty good job autosaving so I rarely have to replay more than one fight, although if it happens during the autosave process itself--the game autosaves at the end of each combat--you can wind up with the encounter respawning unexpectedly. I get this one a lot when I'm getting ready to fight the Rift in Hafter's Cave, at the entrance to which I almost always encounter either bears or Venatori.
I realize I'm not giving you anything useful in the way of a solution but I just wanted you to be aware that "you are not alone."
Always happy to help. In answer to your question, I always wonder if it isn't precisely the high-end thing that's the problem? Higher-end hardware means more features of the visual presentation get into the mix, and--perhaps they're the problem? Anyhow, just speculation! :-)
2. Verify your game files
3. Use Geforce Experience optimization to check your graphics settings (just in case, but its also not a bad baseline)
There was a recent driver update that has been causing headaches for many users wioth newer machines, so you also may want to consider roling back your driver ??? ::shrug::