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https://steamcommunity.com/sharedfiles/filedetails/?id=2940517848
Looks like you're mixing "item level" and "level requirement".
As a short explanation:
"Item level" just is the general quality of something. Every weapon/armor has an item level, usually the higher the better (some exceptions with special effects that are independent of that).
"Level requirement" is what level you need to use it. Crafted weapons/armor never have a level requirement.
The weapon in your screenshot is not crafted, that's why it has both: "item level" 15, directly under the dps, and "level requirement" 12, at the bottom.
— But I suggest that resources for crafting with schematics that cost ~15 000 in Antiquarian require the resources that I cannot gather on 8th level of character??? (Nightmare, all Trials is ON)
Small correction: prior to Skyhold and either one or both of the big plot-oriented encounters--Adamant and Halamshiral--none of the shops stock cloth. The Crossroads Merchant in the Hinterlands sells all of the Tier 1 leathers except Deepstalker Hide (which is functionally identical to Dragonling Hide, so who cares) but you don't get access to the cloth merchant in Val Royeaux until later.
If you want cloth while you're still in Haven, your options are to scour every sack which will give you cloth in onesy-twoesy bits, or killing bad guys, all of whom drop some kind of cloth when they die.
Honestly, I think it's a stupid system: cloth and leather are easy to fabricate, metal much less so. Yet you can get arbitrarily large amounts of metal but leather and cloth only with difficulty.