Dragon Age™ Inquisition

Dragon Age™ Inquisition

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Are "side-quests" worth my time?
So I played through the first location, did 95% of activities and I'm so bored. I didn't expect The Witcher's 3 quality but I hoped it will be at least decent like in two previous games. You just find letters (who the f*ck reads it all?) and then you get "quest" - "go there and find something" or "go there and kill the bad guys". Almost no conversation, no decisions it's more like MMO type of quests than high budget RPG. Does the "quests" get any better later on or it's like that for entire game?
Originally posted by Zaris:
Originally posted by płk. Hans Landa ♥♥♥♥♥♥♥♥♥♥♥♥♥♥:
entire game?
This. They are only for xp / loot that's it. Mass Effect Andromeda was the same model.
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Showing 1-5 of 5 comments
2High2tell Nov 3, 2020 @ 1:44pm 
MY OCD makes me do it.

At first I laughed at this post, but you know.... U are right. The majority of the side quests are useless. Now I loved DAO because it had a great storyline to go with a very good game, I did not like DA2 so much. There was no point to the story as I felt forced into the same ending no matter what.

DAI has a better story then 2 but man, does it ramble and ramble. My god it is so pointless. But if u want to unlock codex or companion related quests then u are forced into endless pointless conversation. I did not feel like this after DAO, DA2 was pointless as the story was meaningless.

and DAI has a decent story but my god does iot ramble. Just like I am now. I have played DAI through a few times, It gets better in the sense that it makes you feel you have choices. I think EA tried to catch the magic from DAO, People loved it, they knew why we loved it, but were failures in trying to reproduce the perfect mix of story line, quest line and gameplay.

So your complaint is very valid.
EA Latium Nov 3, 2020 @ 3:08pm 
It depends, generally the "main side quest" chains you get when you enter a new area are fun, companions are part of the story and the rest are basically filler, they may be worth doing if they are in your path or just if you want to relax let's say, otherwise you can just skip them.

They may be better if you decide to replay the game at some point as you can end up doing something different if you wish, most areas are actually optional.
The author of this thread has indicated that this post answers the original topic.
Zaris Nov 5, 2020 @ 12:17am 
Originally posted by płk. Hans Landa ♥♥♥♥♥♥♥♥♥♥♥♥♥♥:
entire game?
This. They are only for xp / loot that's it. Mass Effect Andromeda was the same model.
Bishop Nov 6, 2020 @ 2:43am 
If you don't have any sort of OCD then no. If you have any osrt of OCD still no, but you don't have a choice..
spaceweed10™ Nov 6, 2020 @ 5:48am 
Originally posted by Telas:
Devs followed the Skyrim model in their side quests design. Not super involving but still a good way to send the players off the beaten path to earn xp, loot, materials and generally explore the region.

As for the Witcher comparison and as someone who loves the series to death, i don't think it had any jaw dropping side quests either.

Originally posted by płk. Hans Landa ♥♥♥♥♥♥♥♥♥♥♥♥♥♥:
You just find letters (who the f*ck reads it all?) and then you get "quest" - "go there and find something" or "go there and kill the bad guys". Almost no conversation, no decisions

Sounds like Witcher 3...

Witcher 3 was totally overrated.
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Date Posted: Nov 3, 2020 @ 1:25pm
Posts: 5