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Performance isn't actually the main issue. Denuvo is a DRM which needs a recurrent online connection but not a constant one so you can play offline for a while. However, the duration of the offline token is at the liberty of the publisher and is never disclosed. If you trigger Denuvo for any reason, it locks you out of the game for 24 hours at which point you need to go back online to re-validate.
You can see it happening on video here: Can't play MH:Rise because of DRM (live in front of 60k viewers)[clips.twitch.tv]
Also if Denuvo servers are down on their side, games without a valid activation token will not start, online or not: https://www.pcgamer.com/uk/a-great-day-for-drm-as-denuvo-lapse-renders-tons-of-games-temporarily-unplayable/
A few developers also came on record citing performance issues for refusing to use it: https://www.pcgamer.com/humankind-drops-denuvo-ahead-of-launch-to-avoid-performance-problems/.
If you want to know more about the technical side of Denuvo without the usual bias of the Steam forums, you can consult this wiki : https://www.pcgamingwiki.com/wiki/Denuvo