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everyone will get access to the demo. for those few days that required you to watch a livestream on certain services between 15-30 minutes to get access to a drop key for the demo, it gave those who got the demo early a few extra days with it and those drop keys were limited. For these last few days until early access release, everyone will get access to the demo without needing to do anything of the sort. they can simply download it here:
https://store.steampowered.com/app/3092450/inZOI_Creative_Studio/
I watched a video, it looks really cool, but overall the interactions are, although very well animated, basic and maybe even boring for us that come from The Sims.
Are you still need a krafton ID which you need to give your telephone number out or have they removed this nonsense for this demo?
Answer my own question: No they got rid that you need a Krafton ID. Good change, I hope this will also the case for the early access version.
I was excited that Life & Death hadn't forgotten about us. What's sadder, still, is some of EA's updates have broken its occult sims or occult related gameplay (along with other things) and too much of TS4 remains broken. I'm honestly sorry we're all just fed up of 4 here.
I don't think we'll be playing either game.. at least not for now. Maybe I'll give the TS2 and TS3 modding communities another look.
As for the pricing of Inzoi, they are going to raise it once it releases from early access. I would guess at least $60, but if it's really popular maybe $70. I guess it will depend whether they have paid DLCs after release, but it's kind of pointless speculating.
As for the early access price of $40, I've seen other games for $30-40 in EA. Funny enough, I've bought 3 different ARPGs in that price range for EA. Personally, I'm more likely to leave a negative review if I have to pay $40 for an unfinished game, but I guess we'll see how it lives up to the hype. I'm not sure if the Steam score resets when the game releases from EA.
IF the price of inZOI bawegame goes up at any point it is not that hard for me to image they will sometimes get discounts on Steam for a more affordable price which might also help explain its cost of basegame could go up later because inZOI was probably an expensive game to make and Krafton is a billion dollar industry similar to EA.
I would expect the same for Paralives as well. it's not cheap creating a game, plus people hired and work per hour, the use of office space, high tech computers and so forth. Games like this could cost millions over a period of years.
Developing games is also a business, so whatever you may think of EA or Krafton, Even Alex Masse and team need to recover the money they spent in development of their game and also make a profit as well, and it has to be a generous profit. For the likes of EA or Krafton it will just prove their investment paid off, for Alex Masse, it's a chance to expand the operation out and bring out content at a faster rate than before with more developers and better equipment.
Sim life games are clearly a profitable enterprise since it's a constant investment and returns with DLC content, but it needs to succeed at first to climb on that market and take that monopoly away from EA.
The level posted on their profile shouldn't matter. I play games all over several platforms and haven't taken the time to link everyone of them to my Steam account. I am new to all this my son just convinced me to switch to PC gaming after years of console based games. So, again. What level she has posted under her name should not make her question any more or any less important. Just sayin....
I originally thought they meant level 0 because I hadn't posted in this specific forum, but I'm actually Steam level 19. My profile is private so people can't see it.
Yeah, I had stopped gaming due to chronic pain in my hands. Then around 2013 I bought Skyrim from someone e-Bay. I thought I was getting an install disk (because that what we did in the dark ages of gaming), but it turned out I had to install Steam to play it.
I was annoyed at the time, but now I've gotten comfortable with not owning games (I'm sort of joking, but also not). Most of the games I have, I've either gotten deeply discounted, in bundles, or even for free. So my Steam level is kind of meaningless.