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Caveat: I am not a lawyer, I do not play a lawyer on TV, and I did not stay at a Holiday Inn Express last night. I am not qualified to provide legal advice.
The mod I am using allows for a more wolf-like head with a longer muzzle, paws for feet, and tails. You may not prefer this. That's also ok. And you can't use the EA sliders to get boobs. I'm completely ok with that. You can, however, use the slider to lift the chest a bit so the outfits look better, The werewolf chest sits lower on the figure by default, and the outfits respect this. Lifting the chest with the CAS slider helps a lot, if you want them wearing outfits. Judicious choice of outfits can also help. I find that plunging necklines, bikini tops, etc., tend to look the worst. Halter tops, tanks, or full tops look better.
You can also use the sliders to give them a belly, thicker or thinner legs, or anything else you like. Ok, maybe not *anything*.
I have been able to get body shapes and overall appearance to the point where I'd WooHoo that werewolf. I mean, if she existed in the real world anyhow...
My point is that you don't have to settle for the default shape. You can adjust it within limits that EA has defined. In the end,it's your game, do what makes you happy.
It seems to work for me even if they are not linked. I prefer them to not be linked anyway, because number 1 I may not necessarily want all of my werewolf outfits to wear clothes and number 2 similar to vampires (if dark form is added in addition to normal form) I like to be creative sometimes where clothes in werewolf form are not necessarily identical to clothes in human form.
Did you even read my comments with mscheen1? Mscheen1 has a valid point across about the body slider in human form also affecting the werewolf form as well. Not just for muscles and weight, but also for the frame as well such as giving her an hourglass figure with big hips being at least somewhat noticeable in werewolf form even if it is obvious to a lesser degree than human form. If you noticed even the slightest change by giving a female sim in human form an hourglass figure with bigger hips being noticeable in werewolf form then argument about werewolf form not being feminine because of being woke is debatable.
Just some typical tryhard edgelord, i see a lot of them these days communicating like that. if they want to communicate about the matter in an appropriate and respectful manner i'm sure they'll figure it out at some point and maybe they'll get an appropriately respectful response in return, who knows.
i don't know what wokism has to do with anything at this point where a second werewolf model is concerned.
This thread is a little old and Angela who made this original thread has not made any new comments on here since June 20th which was more than six months ago. Also, the werewolves on The Sims 4 are called "fury" for a reason. If people are still going to waste their time debating about their appearance it just goes to show they are ignoring the most important thing which is gameplay with them and not their mere appearance. Would you rather have a better looking werewolf or better gameplay with them?
Anyone could say both, but EA just simply cannot please everyone and if I had to make a choice I would much rather prefer gameplay with them than their appearance. If werewolves did not have enough exciting gameplay they would be nothing more than just dolls on The Sims 4 pretty much because of their not really being anything special about them besides their werewolf and human forms. My point is that I "LOVE" gameplay with them even if they do not look perfect for werewolves because of not everyone liking their design which at this point is too late for EA to fix and will have to wait for The SIms 5 to come out before EA redesigns werewolves from the sequel to The Sims 4.
It sounds like to me you prefer building over gameplay, but werewolves is mainly a game pack. Why are people still debating about their appearance? It is too late for EA to redesign werewolves on The Sims 4.