The Sims™ 4

The Sims™ 4

ploppo Oct 29, 2024 @ 4:43am
Will Paranormal stuff pack 'interface' with Life and Death?
I don't have Paranormal stuff pack, but I am getting Life and Death on release.

Anyone know if the gameplay will mix between the two packs - ie both feature ghosts - ie makes me wonder if you can interact in a Paranormal pack way (séance,etc) with Life and Death ghosts, etc?

I'm curious if they intend to be able to interact or are basically just two, separate, packs.
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larry_roberts Oct 29, 2024 @ 5:58am 
Well I would imagine that they would test that out before they release it, but, considering the bugs that happen (in DLC's) whenever they release a new pack, they, obviously, don't seem to do a thorough job of it.
miamew3 Oct 29, 2024 @ 6:01am 
A lot of packs tend to have some interaction with each other, so i would assume it would be the same in this case.
ploppo Oct 30, 2024 @ 7:04am 
A YouTube video recommends Paranormal Stuff Pack:
https://www.youtube.com/watch?v=D2Par3myXD8

Life and Death has a lot trait: 'On Hallowed Grounds'
This lot adds an exciting punch of terror to the otherwise daily mundane. Be it possessed TVs, netherworld treasures, or lowered bills-living or dead, there's something here for everybody!

Adds flickering lights, TVs randomly turning on showing static, see cold spots and occasionally a netherworld rift will show up.


So, I guess you can have a house set with the 'Haunted House' Lot Type (from Paranormal) along with the 'On Hallowed Grounds' lot trait from Life and Death.
Xenon The Noble Oct 30, 2024 @ 7:35am 
Do we get a grave yard like in Sims 3? Sims 3 a sims dies and ends up in the mausoleum. Sims 4 you gotta look for it. What's the point of spell-casters having a spell to summon ghosts and resurrect them if you can't find the headstones?
James3157 Oct 30, 2024 @ 7:43am 
I am expecting crosspack compatibility with various different packs. Especially with Paranormal, Romantic Garden (because they both have a wishing well but contrary to Romantic Garden this specific type of wishing well cannot be used just anywhere apparently meaning that you can only use it at Ravenwood and probably will have some differences from the Romantic Garden stuff pack wishing well), Vampires, Werewolves, Realm of Magic, Growing Together (especially with milestones), and possibly various other packs (Crystal Creations/Island Living?) as well.
Last edited by James3157; Oct 30, 2024 @ 8:00am
Jehane Oct 30, 2024 @ 1:44pm 
Originally posted by Xenon The Noble:
Do we get a grave yard like in Sims 3? Sims 3 a sims dies and ends up in the mausoleum. Sims 4 you gotta look for it. What's the point of spell-casters having a spell to summon ghosts and resurrect them if you can't find the headstones?
Yep, there's a graveyard in the new world, and it seems you can build your own including a mausoleum that supposedly has room for twenty coffins and can be used for woohoo 😁. But according to video reviews, you can also bury your Sims on the existing graveyard in Ravenwood. That'll make mourning a lot easier, I mean, until now my Sims never knew where to go and mourn because they never knew where an NPC Sim had died. Very annoying.

Also, there are various headstones to which you can add your own inscriptions. It does sound as if that pack has pretty much everything you need to see a Sim off after they died. At least in theory. I watched a rather lengthy video review today and it seems that funerals are a bit like weddings in My Wedding Stories = Sims not doing everything they are supposed to do but random stuff. I'm sure there will be tons of bugs, as usual, but the pack does look intriguing, and I think it might work well with Paranormal, Vampires and Realm of Magic, maybe Werewolves and Crystal Creations.
Sovereign Dark Oct 31, 2024 @ 3:42am 
I'm concerned about how well they'll function together. The main NPCs from Paranormal Stuff are given no cause of death which seems to be problematic for some.
James3157 Oct 31, 2024 @ 7:48am 
Originally posted by Sovereign Dark:
I'm concerned about how well they'll function together. The main NPCs from Paranormal Stuff are given no cause of death which seems to be problematic for some.

Bonehilda's cause of death was perhaps drowning in a bathtub. She only appears human instead of a skeleton as npc when she is naked taking a bath or shower hinting at the suggestion that was perhaps how she died, but it is not officially confirmed as to how she died meaning her official cause of death is unknown. However, the cause of death for Temprance is "cardiac explosion" according to The Sims Wiki. Claude René Duplantier Guidry died from murphy bed according to The SIms Wiki.
Raggedy Annie Oct 31, 2024 @ 4:52pm 
Why would you think it would? They even said in the Livestream that they work together...
Sovereign Dark Nov 2, 2024 @ 1:24am 
Originally posted by James3157:
Originally posted by Sovereign Dark:
I'm concerned about how well they'll function together. The main NPCs from Paranormal Stuff are given no cause of death which seems to be problematic for some.

Bonehilda's cause of death was perhaps drowning in a bathtub. She only appears human instead of a skeleton as npc when she is naked taking a bath or shower hinting at the suggestion that was perhaps how she died, but it is not officially confirmed as to how she died meaning her official cause of death is unknown. However, the cause of death for Temprance is "cardiac explosion" according to The Sims Wiki. Claude René Duplantier Guidry died from murphy bed according to The SIms Wiki.

I don't know, though. These NPCs have unique ghostly forms and equally as unique moods. Guidry is always flirty. Temperance is always enraged. They're coded differently to other ghosts. The cause of death I'd given Temperance was 'Death by Anger'. I didn't know so it was an obvious best guess. Anger would be akin to cardiac explosion, as it isn't specifically a cause of death. But that'd still failed in testing. I'd definitely given Guidry the wrong CoD. xD

Anyway, you can't alter them at all any more.
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Date Posted: Oct 29, 2024 @ 4:43am
Posts: 10