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Zgłoś problem z tłumaczeniem
https://sims.fandom.com/wiki/Eco_footprint
https://www.carls-sims-4-guide.com/expansionpacks/ecolifestyle/eco-footprint.php
Thank you very much. All this DLC can be confusing at times. I'm trying to get it repealed because I'm legit tired of them shutting the water off and my Sim needing a shower for work, which I can go to a venue and shower, but then it seems to bug certain aspects of life until I reload. :|
eco lifestyle brings the rest. the eco footprint depends on what type of home you want. if you choose materials and items that adds industrial footprint your house will be an apocalyptic dumpster at the end. if you choose the green eco footprint (no footprint or minimal) your house will become a paradise where your back yard will even provide your sims with vegetables and fruits your sims will grow on it. you can also have a middle point where you dont pollute but at the same time you dont generate positive eco footprint, like use energy from the grid rather than get it from solar panels or solar roofing (each roof tile is a minimal solar panel that generates energy as a bunch of solar panels)
Thank you for clarifying, so then I need to put solar panels or things on my house then. That makes sense. How do I reduce pollution more?
I had a fireplace. I deleted that because it was industrial +
I then added all solar panels to my roof, 4 more in the yard, 4 dew catchers, changed all my walls and floors to Eco + and my house is still "neutral". So what gives?
there is a big dumpster where sims can dig and get free stuff from the garbage (random items will appear) and recycle it into some useful item. as well as a machine that 3D prints neutral footprint items. as well as a device that gets water from the rain (seasons DLC needed) so you dont need water from the tap, rather rain purified water. to get an eco home you need to use neutral or eco footprint elements + try to generate all the resources you use. electricity from windmills, solar panels and solar roofing if possible. and use the less energy possible. a good idea is to make part of the roofing into skylights so in day time the sun is your light. as well as do laundry on the laundry barrel (if you have laundry day DLC) imagine to get an eco home, all the enviromental stuff you do in real life, but ingame.
Oh sorry I just edited my last post right as you posted yours. I have water collectors now, solar panels, etc I even use off the grid candle light chandeliers so they don't consume power. I'll try building more wind turbines to see if that helps. All of the solar panels, water collectors, wall, floors and things I purchased that are Eco + haven't helped at all. -shrug-
Upgrading the electronics in your house to reduce the footprint, putting down wallpaper and flooring that has an eco benefit. or removing as many electronics as possible to further increase the green value.
Putting up solar panels on the house (sunny worlds like Oasis Springs, Strangerville and Del Sol Valley should be fantastic locations for it).
Solar windmills would do if the world often has windy days (so you'd expect Brindleton Bay, Windenburg, Willow Creek and Strangerville to have that covered because they are coastal worlds).
Dew collectors on worlds where rain is more often and it's similar to the solar windmills as those same worlds minus strangerville are temperate and often rain comes.
Planting flowers, trees and planters full of produce to reduce the footprint further.
you should also consider getting your neighbours to do the same so everyone can benefit from a green living existence.
That is just from a little more research.
I checked everything to make sure it wasn't industrial and all that I can (that I know of) has been replaced and fixed to be Eco +. I also had a roof mishap while doing all this. I made a new post about that though x.x
Part of my roof foundation tiles disappeared and no clue how to fix it. Now I have 2 problems. QwQ
Alright that's what I found too, but I'm not sure how to "make people" plant trees and things too. I guess that's another hurdle to leap over once I figure out my new roof issues I have now. :|
you'll simply have to click on your neighbours house in manage world and find the small crossed hammer and spanner icon at the bottom right of the screen.
you will be taken to the build mode of that lot, from there within the bound of the neighbours household funds, you can modify the lot to be more green. all you have to do after that is go back into manage world.
Okay so then save and go into "manage worlds" then click their lots, add solar panels, catchers, turbines, trees, etc. Makes sense, but sounds too tedious to want to deal with. This DLC has proven to be the most unbalanced obnoxious one I've ever seen so far. :[