The Sims™ 4

The Sims™ 4

Angela 8 dec, 2023 @ 1:05
For Rent - general rants
Noticed the shared area doesn't see much traffic even though I didn't give them an oven or fridge and no showers or toilets per unit - I put all those things in shared spaces just so I would see them from time to time. Plus chaos :hmm:

What are they doing in there? My landlordly alarm bells are ringing. If they're not coming out to poop then where are they pooping... :lunar2019deadpanpig: :lunar2019crylaughingpig:
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Angela 24 dec, 2023 @ 1:59 
That pressure cooker was cursed for me, all it did was catch fire. Ended up deleting the stupid thing. Your bugged Scruberoo had the right of it.
The pressure cooker and I guess the kettle (though not in my game) are known to be bugged. Its been heavily reported. If one of those is bugged in your save file then its just how it is for now, I read this is true with a drink trey, i think from my wedding stories. But yeah they will just be dirty and cant be cleaned. If you put it in your inventory it is actually treated as dirty dishes and your sim my autonomously throw it down the drain and destroy it. The dirty environment moodlet from these items only appears on neat and/or squeamish sims. If your sim doesnt have one of those traits they will just wave their hand and think something smells but they will not be suffer any effects (though they will still throw the item away if its in their inventory )
James3157 24 dec, 2023 @ 10:06 
Ursprungligen skrivet av Angela:
That pressure cooker was cursed for me, all it did was catch fire. Ended up deleting the stupid thing. Your bugged Scruberoo had the right of it.

If For Rent did not have so many bugs upon release I do not think its rating would have eventually dropped below Dine Out and I thought that Dine Out was bad for a pack I would hardly ever play with and would barely recommend besides maybe getting with a bundle. Despite the reported bugs from For Rent I am willing to admit that some of them I have not actually tested yet to see if they are bugged. Not sure if the landlord payment is actually bugged or not like I had mentioned previously (where my landlord got paid twice and not just once where first payment was a two week payment and and second payment was a one week payment) and sims revolting even with five star review ratings unfortunately may not be a bug since it does not seem like an obvious bug (although while slightly annoying I would not consider this as the worst part of this expansion pack that only happened once during my entire gameplay as landlord and even if it is an actual bug there are other bugs more serious than this that should be fixed soon that are related to For Rent), but apparently there are at least a few confirmed bugs from For Rent not fixed yet by EA including the pressure cooker, possibly kettle (but I am not sure), you have to change lot type to residential rental before adding a residential rental building from the gallery (which even I was aware of this during my gameplay that never was an issue for other lot types), and apparently a bug issue reported where trying to switch a residential rental lot to a restaurant or retail lot does not seem to be working.
Senast ändrad av James3157; 24 dec, 2023 @ 10:20
Sovereign Dark 24 dec, 2023 @ 12:41 
I wouldn't let my sims use the appliances without mods in. (Sorry, it's a pressure cooker. I wrote slow cooker. Whatever it is, I think our sims are scammed.) What poor quality appliances are these? Either they're an immediate fire hazard or your sims may warn you of a foul odour before disaster strikes.

I read something else about mould in the EA thread being cause. No I do not have that lot challenge applied on my witches' house. The Haunted Res lot makes plenty of its own ghastly mess.

I do have LMS's fireguard mod which..I guess? is preventing anything at all catching fire. I never see a fire unless I accidentally direct a mage to 'Inferniate' when I'd meant for them to 'Scuberoo'.:steamfacepalm: My bad.
I also have in Scumbumbo's SCAB mod set to 0 (no breakage), else ghosts will possess and murder all bathrooms, appliances and electronics. But these break regardless of ghosts. I give my sims enough to do.
So now I've installed this new anti-stink mod by NateTheL0ser. Three mods just to ensure my sims can cook a meal in peace.

I absolutely get that these are all game features (fire, breakage, stink) but Maxis never said fire and filth was purely the intent of the new FR appliances. I thought these might occasionally make food/hot bev for sims..Welp. Bless the modders.
Angela 24 dec, 2023 @ 13:02 
I started testing all of the For Rent pack without mods in, so what I've written has been about basegame bugs with zero mods in place.

Mods for bugfixing and general pita-fixing are the only thing that save this game and makes it actually playable.

With mods in place I am able to neutralise most of the dumb things about the game, just things about this pack are still total baked in fails - like how you get excluded from being able to edit the units just because tenants are living there...wtf I am the game master, god, and general overlord of all this chaos... let me do whatever I want :deathshead:

It's better to simply trap random sims in these places instead of using the For Rent pack, you get to see them and you retain control over the space on your lot.

Or use the mod I use for hotels (Hotel Hospitality by Wicked Pixxel) which not only lets you see whole lot - even though you might end up with a ton of sims in the hotel rooms yet this magically works just fine - but also adds more gameplay, AND the sims actually use the "shared" spaces you built with whatever activities you laid down.
Senast ändrad av Angela; 24 dec, 2023 @ 13:11
James3157 24 dec, 2023 @ 13:32 
Ursprungligen skrivet av Angela:
With mods in place I am able to neutralise most of the dumb things about the game, just things about this pack are still total baked in fails - like how you get excluded from being able to edit the units just because tenants are living there...wtf I am the game master, god, and general overlord of all this chaos... let me do whatever I want :deathshead

You are not allowed to edit because a tenant now owns that unit with exclusive rights instead of landlord. Being able to edit a lot already owned by someone else is kind of cheating anyway, but landlords might also have to spend simoleons for adding stuff to their units that do not have tenants living in them yet as well before they are ready for rent.
Senast ändrad av James3157; 24 dec, 2023 @ 13:34
Angela 24 dec, 2023 @ 13:35 
Ursprungligen skrivet av James3157:
Ursprungligen skrivet av Angela:
With mods in place I am able to neutralise most of the dumb things about the game, just things about this pack are still total baked in fails - like how you get excluded from being able to edit the units just because tenants are living there...wtf I am the game master, god, and general overlord of all this chaos... let me do whatever I want :deathshead

You are not allowed to edit because a tenant now owns that unit with exclusive rights instead of landlord. Being able to edit a lot already owned by someone else is kind of cheating anyway, but Landlords might also have to spend simoleons for adding stuff to their units that do not have tenants living in them yet as well before they are ready for rent.
I know -why- they did it this way. But I don't think it should be this way because 1) landlord owns the stuff in there and 2) I'm owner of entire game including landlord including tenant and frankly I dgaf about what anyone else considers to be "cheating".

On top of that not being able to even see the units and what goes on inside them is just boring.

Better to use the Hotel Hospitality mod I referenced above. Or simply lock randoms inside parts of your house.

They should have made an "edit unit as landlord" button down in the owned businesses tab on the owned unit page, that would've made sense and would cut down on all the faffing around. As well as retain visibility on all units on lot and always being able to see the sims inside go about their lives. Right now the sim renting the lot is able to sell landlord's furnishings and appliances etc... yet owner (landlord) cannot do this... ?

I certainly would not recommend anyone get right into this For Rent gameplay by spreading these cursed lots around the game world - they reduce gameplay instead of adding to it, unless you like mold.
Senast ändrad av Angela; 24 dec, 2023 @ 13:50
Xautos 24 dec, 2023 @ 13:50 
Well, 25th is in a few hours from my part of the world, 2 hours and 8 minutes. so i wish everyone a good day tomorrow. moving on from that.

I've put a few of those residential rental lots, it has proven to be a real good thing, i can get more sims into worlds that need them. take for example Forgotten hollow and Glimmberbrook and Magnolia Park, those are worlds that need a lot like that and the rest can be used for services, it adds a lot to the value to worlds that have virtually none before this, you can get several households in. i call that a major positive, but yeah, some worlds don't need residential residentials like San Myshuno, Windenburg for example and other worlds with a lot of lots on them, it just doesn't add anything for gameplay purposes.

Edit: i was actually thinking of getting a small mod to remove the lease limits so i can keep sims permanently in those lots.
Senast ändrad av Xautos; 24 dec, 2023 @ 13:53
James3157 24 dec, 2023 @ 14:13 
Ursprungligen skrivet av Xautos:
Well, 25th is in a few hours from my part of the world, 2 hours and 8 minutes. so i wish everyone a good day tomorrow. moving on from that.

I've put a few of those residential rental lots, it has proven to be a real good thing, i can get more sims into worlds that need them. take for example Forgotten hollow and Glimmberbrook and Magnolia Park, those are worlds that need a lot like that and the rest can be used for services, it adds a lot to the value to worlds that have virtually none before this, you can get several households in. i call that a major positive, but yeah, some worlds don't need residential residentials like San Myshuno, Windenburg for example and other worlds with a lot of lots on them, it just doesn't add anything for gameplay purposes.

Edit: i was actually thinking of getting a small mod to remove the lease limits so i can keep sims permanently in those lots.

Lease limits? The lease is based on how often your landlord has to wait before being able to change the rent price and can justly evict sims which is completely optional, but only allowed for 24 hours after the lease restarts. It is not based on how long sims are allowed to stay at a residential rental unit and it is entirely possible as well for sim tenants to stay at a residential rental unit permanently even without a mod for this and regardless of the actual lease length.

There is however a bug apparently where the game mistakenly thinks that justly evicted sims were unjustly evicted during the 24 cooldown for lease restarting which is one of the more annoying bugs that should probably be fixed sooner rather than later. I was originally confused about lease at first, but now I know what it is actually supposed to do. As for the justly evict bug, the best work around for this issue besides a mod for fixing is playing the tenant household and have them move out manually instead of justly evicting which again having to do this might annoy some people.
Senast ändrad av James3157; 24 dec, 2023 @ 14:18
Sovereign Dark 24 dec, 2023 @ 14:23 
Ursprungligen skrivet av Angela:
With mods in place I am able to neutralise most of the dumb things about the game, just things about this pack are still total baked in fails - like how you get excluded from being able to edit the units just because tenants are living there...wtf I am the game master, god, and general overlord of all this chaos... let me do whatever I want :deathshead:

Agreed and nor do I care about cheating. I've been playing this game for too long to retain a desire for boring repetition. Done two and half dozen times already..I'm done. Your TS4 is your effing TS4..or it should be. If I need mods do have that, mods it is.

I've been playing a legacy family so I haven't even started on the rentals yet. By the looks of it, I'm put off trying at the moment.
I may just do what Xautos has done and place rental lots in worlds to add greater household capacity to them. But I won't be messing with the lots.. in they go and that's me f**king off.

Happy :wintersnowman2023:day to you @Xautos Ty :)
Senast ändrad av Sovereign Dark; 24 dec, 2023 @ 14:24
Xautos 24 dec, 2023 @ 14:28 
Ursprungligen skrivet av James3157:
Ursprungligen skrivet av Xautos:
Well, 25th is in a few hours from my part of the world, 2 hours and 8 minutes. so i wish everyone a good day tomorrow. moving on from that.

I've put a few of those residential rental lots, it has proven to be a real good thing, i can get more sims into worlds that need them. take for example Forgotten hollow and Glimmberbrook and Magnolia Park, those are worlds that need a lot like that and the rest can be used for services, it adds a lot to the value to worlds that have virtually none before this, you can get several households in. i call that a major positive, but yeah, some worlds don't need residential residentials like San Myshuno, Windenburg for example and other worlds with a lot of lots on them, it just doesn't add anything for gameplay purposes.

Edit: i was actually thinking of getting a small mod to remove the lease limits so i can keep sims permanently in those lots.

Lease limits? The lease is based on how often your landlord has to wait before being able to change the rent price and can justly evict sims which is completely optional, but only allowed for 24 hours after the lease restarts. It is not based on how long sims are allowed to stay at a residential rental unit and it is entirely possible as well for sim tenants to stay at a residential rental unit permanently even without a mod for this and regardless of the actual lease length.

i thought perhaps, but i have not run the lease to that point to find out because i have one of my sims run the property and put my homeless sims into those lots, the lease length is considerable.
Sovereign Dark 24 dec, 2023 @ 14:50 
For how long can you set lease length? Is there a maximum? If I'm just adding households to worlds, choose landlord and tenants, I'd have to extend tenants' lease at some point?

Er..I think I'll do a search for that permanence mod.
Xautos 24 dec, 2023 @ 16:11 
i managed to put 28 days in, i'm sure it can go a lot more.
Ursprungligen skrivet av Sovereign Dark:
For how long can you set lease length? Is there a maximum? If I'm just adding households to worlds, choose landlord and tenants, I'd have to extend tenants' lease at some point?

Er..I think I'll do a search for that permanence mod.
Honestly set all leases to 1 day. If you do this then after the first day they stay locked in the renewal phase. This means you can change pricing and rules whenever you want or evict if you so choose. I have been playing with a Rental Building as the owner for a while and now ive done a sim year as a tenant in the building. Ive had the one day lease the whole time my tenant has lived there. Also the other 2 units in the building just stay, they dont leave so there is no reason to do anything other than 1 day.
James3157 24 dec, 2023 @ 20:29 
The maximum lease length is apparently 999 days instead of 99 days, but I would not recommend either option for lease length even with aging turned off or lifespan set to long instead of normal or short. Seven days or less for lease length at least in my opinion overall seems reasonable and seems to be the best option as well instead of making it longer than seven days. There is for example a penalty involved if making changes during a lease outside of the grace period of 24 hours.
Senast ändrad av James3157; 24 dec, 2023 @ 20:32
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Datum skrivet: 8 dec, 2023 @ 1:05
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