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And finally, number 4 if you use the MCCC mod it can help a lot as well in making story content more alive and interesting similar to NRAAS mods for The SIms 3. Does that mean The Sims 4 is not flawed? I would have to say no and perhaps you do have some good points as well in addition to the fact that maybe The Sims 3 is still better overall than The Sims 4, but they are also two very different types of games as well where each player's style of preference for game play is different. EA games will not be able to please everyone even though they tried really hard to do so on The Sims 3 despite it having major issues for some players when it comes to bugs, glitches, crashes, errors (although they seem to be a rare occurrence), lag, having trouble with the launcher, and various other issues that can make game play more painful and annoying. And then, there is that last bit of using the gallery can be fun from The Sims 4, because The Sims 3 and previous Sim games never included this.
I see the game as a sandbox it's like real life in that it is what you make of it. If you want more challenge you can make or do a challenge imposing you own rules on yourself.
You can add you own activities to the game, you can fill the neighborhoods with different community lots like a ship, flying plane, train, camping site, tourist attraction, cinema, tree house, beach party and other things. There are many great builds in the gallery.
Play the game for the fun, don't feel forced to do things you don't like to do. Leave the chores to real life(or have the sims do the for you). If you think you are wasting your sims time you can extend there life, it don't matter how long it takes you to do something in the game, play the game as you like it. Some times it can be nice just going into first person view sitting in a sofa and watch the horizon.
No they won't.. People have been complaining and mostly saying the same thing about the gameplay for years, with no change.
The AI is still terrible, the game is still buggy and requires mods to fix every little thing, Both your own Sims and the NPC's are completely personality less and hollow and plenty of things I either already mentioned or others did before.
The price was intentionally put as the last point, because it was just a cherry on top. If the game was at least "Good" it wouldn't be as a problem, but to get a game that has taken so many Steps back from Sims 2 and 3 in many aspects and still have a 1k+ dollars product is insane.
Even with neighbourhood stories there is no real simulation. You still don't see your neighbours leaving and entering their homes for work or school for example. It is all just backdrop with loading screens to travel.
Even building, which is so praised for Sims 4. Have fun finding matching colour swatches for anything! They didn't even give windows and doors a matching base colour set (if you remove colourwheel, this should be the obvious thing to add imo).
You also can't edit neighbourhoods or place lots and there are already so few lots to begin with. It is mostly background what you see in those neighbourhoods.
Then the action queue. They can't make it work properly. Some actions simply don't show (any kind of greeting), so you see your sim waiting for something but you have no clue why. When you cancel an action and before its cancelled, you add a new action, they both drop. When emotion changes your whole queue can drop. When you switch sim, your queued actions can drop on the former sim. Lot of actions can't be cancelled until your sim or the other arrives at their destination. It is just a frustrating and glitchy mess.
Sure, visually Sims 4 is pretty. Pretty sims, pretty neighbourhoods (just don't look too close at textures :p ). And if that is your thing, you might like it. But any depth is removed, sims don't have unique characters, gameplay is glitchy like hell. I mean, try to have a date on a public lot or eat at a restaurant and see how 'fun' gameplay is.
And EVERY DLC breaks something. Sometimes so bad that you wonder if those devs even play their own game.
As a guy the only interesting part was getting a goob job. Train everything to max. Get enough money to earn some awesome stuff for my home. Impregnant the whole neighbourhood. That was it, lol.
You actually have a point there. With massive sized open worlds from The Sims 3 you did not necessarily need to impregnate entire neighborhoods and especially if you combined that with the NRAAS story progression mod. Not as much for The Sims 4 where having more babies and/or adopting more children might be viewed as more of a good thing for this game, because there are a lot less townie sims overall for The Sims 4 than The Sims 3 besides what you make from create a sim and/or add from the gallery; although, according to neighborhood stories at least some families you are not using will adopt,give birth, and/or move in on their own without needing to ask for permission as long as you keep those options enabled. As for move out and adopting pets on the other hand for neighborhood stories it might be viewed as more controversial and part of the reason why I keep them turned of.
Not sure of how accurate that is. I believe when you say that more women play the Sims 4 than men regardless of the actual percentage of how many men actually play this game (although, I think that 60% or more of all players being female is close enough to being accurate), but I think there is a lot more to The Sims 4 than only just having families and building houses. Is it as good as The Sims 2 and The Sims 3? Probably not, but as a male I have not gotten bored yet with The Sims 4. My personal opinions about this game might change the longer I play it, but fortunately not yet.
Yes, The Sims is one of the only PC gaming franchises that has a female majority on, and it's stands to reason that this gap only increased in Sims 4.
Although of course there's exceptions to every rule and every person is unique, women and men generally and inherently look for different things, even in games (Surprise surprise.. we are different!)
Women usually are more creative, artistic and are attracted to the visual more.
- Which explains why they don't complain about The Sims 4 as much.
The game is far prettier than previous titles, the character customization is vast and far more in depth than the previous games, it's very easy to build now and there's many furniture options.
From what i've seen both online and from my own female friends they play the game usually in the same way -
1) Creating new Sims/Households all the time, trying to make the most beautiful, the cutest or the more goofy creations.
2) Creating great houses and trying to top themselves with better lots.
3) If "playing" the game they try to create some fabricated drama love triangle thing and hoping between households often.
On the other hand usually men look for an enjoyable gameplay loop, a more "Challenging" or/and realistic experience and preferably a story or any sense of progression in the game systems itself.
They spend nearly their entire time in the "Living mode" side of the game, usually trying to do a sort of "perfect" version of themselves.
That's why men usually just play in prebuilt lots, furnish the lot with items based on their usefulness rather than the appearance or how it matches and spend barely any time really customizing other than the time they spend creating their one household/single character.
As I said before and Darzai later expanded upon, once they dive into the game they notice how hollow the actual gameplay is, and you are forced to fabricate any sense of "story" or "goal" to make anything exciting. Most things are either "broken" or very poorly made and even your own queue gets completely busted if it involves either other Sims or emotion based actions.
And then as David said, I played the exactly same way since the game had nothing else to offer me -
1) Since there's no real foils, roadblocks or danger - I attempted to max every skill, aspiration and job.
2) Since there's no real personality, chemistry or even any real romance. I just Woohoo'd every (attractive) woman in the game. You didn't have to commit to anyon, jealously and infidelity is barely a thing. you could get to makeout and then sleep with any character with just a few flirty interactions. The game literally allows you to have multiple "girlfriends".
3) Since the NPCs don't actually make relationships or reproduce I also tried to impregnate all the women I interacted with.
4) Million of chat options that all result in the same thing. Making friends was completely pointless. All you had to do to keep your social and even fun bar full is to call a person for a quick booty call that lasts less than 1 ingame hour, send them home and you max your two bars for the next 24 hours.
The called sims are never busy or unwilling to come unless it's nighttime.
Every NPC in the game exists as a background for you, to entertain you or please you. None of them matter. They don't go to their jobs, they don't have favorite lots or agency. nothing.
All it takes from me is a single long weekend of playing a single character to max everything, befriend/romance every character and become god.
If you try to play the game "naturally" it just doesn't work, nor has the systems or the AI to properly function as a GAME. Even Sims 2 a game from 2004 does it FARRR better.
The game is perfectly described as an Art Work - "Look but don't touch".
Making assumptions is fine as long as you know they are assumptions and persons are much more complex than just what gender they have.
Don't feel forced, you can see it as an opportunity to do what you like. If you want you can get into modding, there are curtain mods I'm sure you would like(If you don't have them already).
This game works very well if you can make your own fun. You don't need to do everything, just do what you like in the game. You can try some new things too.
I still don't think it's a bad game, depending on your playstyle and pace you can still extract a lot of fun even from the base game imo. I do agree tho, it has an extremely restrictive world, sims 3 was far far more expansive in that regard.