Necromunda: Hired Gun

Necromunda: Hired Gun

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Ghost Jun 26, 2021 @ 3:38pm
white outline on enemies ?
when i find enemies in my game have a weird white outline in my game . my pc is a beast and should fine . its so weird im sure its not meant to be like this ?
Originally posted by Stu:
Hi guys, this is a normal behavior.
You can disable it through game options: Enemies outlines
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Showing 1-11 of 11 comments
RENGOKU Jun 26, 2021 @ 6:00pm 
Yeah pretty sure that supposed to be there.
Helps with enemies at a distance or when there’s multiple explosions and things going on at once.
i have ♥♥♥♥♥♥ pc and thats the only thing i can shoot at distance without sniping. so yeah. just look ont the internet what txt file youi should change to disable it. thats STREUM studio way)
Ghost Jun 29, 2021 @ 12:57pm 
its super weird as i saw game play it dosent have the white outline it looks jaggy a bit . it looks strange , i will upload a screen shot soon .

I've tried it with and without D11 / D12 .
Ghost Jun 30, 2021 @ 2:28pm 
https://imgur.com/a/gf4WVrL its really off putting i have no idea what it is
de.lorca Jul 1, 2021 @ 11:42am 
pretty sure they highlight ennemies on purpuse so you can actualy see them and dont have to wonder about why the walls are shooting at you
Ghost Jul 2, 2021 @ 7:58am 
ive checked videos on pc and its not the same its really strange that's the main thing i find so strange . its on my 980 nvme drive so it runs fine and settings are all maxed . and driver is up to date . i've had a few strange texture popping as well not sure if that's normal ether
I actually thought it was supposed to look like that but I also checked some videoes now and there's no outline. Weird.
Not that I mind it. I just figure my dude has some fncy targeting assist built in. :whqrat:
A developer of this app has indicated that this post answers the original topic.
Stu  [developer] Jul 9, 2021 @ 10:14am 
Hi guys, this is a normal behavior.
You can disable it through game options: Enemies outlines
Decado Jul 10, 2021 @ 8:35pm 
Im surprised by this, but having turned the line around enemies off, I've found i prefer it on. They're just too damned hard to see in the map with it off, and given stealth barely works at all in this game, it's just too painful guessing where enemies are when there's heaps of them.
RENGOKU Jul 11, 2021 @ 12:27am 
Originally posted by Deepjay:
Im surprised by this, but having turned the line around enemies off, I've found i prefer it on. They're just too damned hard to see in the map with it off, and given stealth barely works at all in this game, it's just too painful guessing where enemies are when there's heaps of them.
i don't think stealth was ever an option.
Gateway Jul 12, 2021 @ 5:02pm 
In future versions a slider for the intensity/thickness of the outline or, better still a more subtle "natural" halo effect or an in-universe low key HUD-like effect would be nice. Quick and easy identification of enemy and type is pretty key to a fast paced shooter. Maybe even just bumping up the ambient lighting slightly on characters would do it.
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Date Posted: Jun 26, 2021 @ 3:38pm
Posts: 11