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Later: I needed to complete the chapter nodes.
None of the other models can be "resurrected".
It openly and flatly states that the Androids are sentient equal to sapience.
That's not how IRL works, but that is the fiction that the game establishes. The player can choose to ignore the setting, but the excuses that it's no different than ChatGPT fall flat because that's not the setting the game established.
The game has boundless paradoxes all over that contradict both IRL and itself, but regardless, it makes the bold claim that, in the story, Androids are alive.
I first played the story for its brow-beatingly blunt, established rules, not mine. Then, I experimented on QD's design and ignored the story for the mechanics behind the branching paths.
We could never create something like the DBH Androids. A paradox cannot be realized beyond rational theory. Comparing it to IRL is pointless.
The software is made to emulate humans as realistically as possible, they're not alive, it's just advanced emulation which is also why they look like humans and not dogs. Emotions like anger and sadness were already put in their program by Kamski, since Cyberlife was trying to create perfect clones, they were just blocked. Deviancy is a glitch where the firewall breaks and they're able to show those emulated emotions. Deviancy simply unlocks pre-existing software functions that were always there, it's not free will.