Detroit: Become Human

Detroit: Become Human

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Share you thoughts on shooting the Chloe.
I noticed only 10% of people killed Chloe to be able to question Elijah Kamski, which could move the investigation. Share how you decide whether to shoot her or not.
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i have chosen to kiill Chloe cause i had intentionally skipped all other investigations. had no chance to find Jericho so had no other way to please grandma (oitherwise Connor was desintergrated by corporation)
Last edited by TerminatorGoga; Jan 23 @ 2:22pm
First time: The story was urging a moral confrontation and deliberately leading the player towards a specific emotional response by the Chloe's posture and position relative to Connor's and Kamski's postures and positions, prompted with Hank's objections. It was designed to look like an execution of someone who has done nothing wrong but has completely resigned to fate with Kamski and Hank as the two spirits of conscience on Connor's shoulders.

Later: I needed to complete the chapter nodes.
woops Feb 1 @ 12:59am 
it's just a robot, of course I shot her immediately. How is that even a debate? And in addition, even though this didn't occur to me at the time of the decision, Connor resurrected like 5 times in my playthrough. Resurrect her too then, what's the problem?
Last edited by woops; Feb 1 @ 12:59am
Originally posted by woops:
it's just a robot, of course I shot her immediately. How is that even a debate? And in addition, even though this didn't occur to me at the time of the decision, Connor resurrected like 5 times in my playthrough. Resurrect her too then, what's the problem?
Connor is a prototype whose memories are synchronized with headquarters. It's a lossy synchronization. So even then, Connor's not completely resurrected.

None of the other models can be "resurrected".
Ethyros Feb 14 @ 3:39am 
In that room you literally see three identical copies of the one you shoot. Why wouldn't you?
TGP482 Feb 18 @ 1:58pm 
Only 10% shot her because the game gaslights you into thinking the robots are sentient or alive even though they're not, it's like saying ChatGPT is alive because it's able to copy human text or respond to questions. If you shoot her or don't go deviant you get the "bad" ending so that's why I didn't.
The game doesn't gaslight.

It openly and flatly states that the Androids are sentient equal to sapience.

That's not how IRL works, but that is the fiction that the game establishes. The player can choose to ignore the setting, but the excuses that it's no different than ChatGPT fall flat because that's not the setting the game established.

The game has boundless paradoxes all over that contradict both IRL and itself, but regardless, it makes the bold claim that, in the story, Androids are alive.

I first played the story for its brow-beatingly blunt, established rules, not mine. Then, I experimented on QD's design and ignored the story for the mechanics behind the branching paths.

We could never create something like the DBH Androids. A paradox cannot be realized beyond rational theory. Comparing it to IRL is pointless.
TGP482 Feb 20 @ 6:10pm 
It is gaslighting because it's not even up to debate whether or not they're sentient, David Cage wants you to think they're alive whether you like it or not, otherwise it would be a neutral choice for the player to decide and not make it seem evil for shooting her xd. The game establishes that the androids are plastic dolls with a software built inside, which is how it would be in the real world, meaning it's a valid comparison.

The software is made to emulate humans as realistically as possible, they're not alive, it's just advanced emulation which is also why they look like humans and not dogs. Emotions like anger and sadness were already put in their program by Kamski, since Cyberlife was trying to create perfect clones, they were just blocked. Deviancy is a glitch where the firewall breaks and they're able to show those emulated emotions. Deviancy simply unlocks pre-existing software functions that were always there, it's not free will.
That's why I liked the game: its plot raised many relevant questions. And the quality of the interactive cinema, of course, too.
I just figured he was looking ways to mess with Connor and wouldnt tell the truth either way so i just walked away.
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