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In the example, the probe option will immediately skip everything else and use the quicktime probe option right away rather than being an opportunity further in the conversation. It's warning you that you're requesting the character take a drastic measure in the current dialog that will end the conversation right out. It's sometimes a better thing to do. It sometimes isn't. Either way, it's final.
What follows that is what will change the outcome of future events and opportunities and the options on what's available is affected by what you had Connor choose.
so, it lets you know what actions actually change the outcome of the game?