Detroit: Become Human

Detroit: Become Human

View Stats:
How long to 100% all flowcharts?
For those that have achieved 100% in all flowcharts, how long did it take?

I have completed the whole game twice now (first blind, second using a "good ending" guide) and will complete it a third time with a "bad ending" guide to get all achievements in the game.

To fully 100% the game I guess it is needed to get 100% in all flowcharts as well. However, if I am sitting at about 40 hours after the three playthroughs and all achievements unlocked, I am considering quitting there if it is required another 3+ playthroughs (40+ hours) to get all the different flowchart entries.

If you have 100%'ed all flowcharts, please let me know approximately how many hours or playthroughs you needed.
< >
Showing 1-4 of 4 comments
Latency May 3 @ 11:17am 
It took me around 100 hours to fill every single spot out. It will take an absolute minimum of 4 (mostly) complete playthroughs because there are 3 choices in an early Marcus chapter that directly relate to 3 outcomes at a chapter almost at the end of the game (piano/chess/book with Karl alive, then the other one which requires Karl to be dead). In addition to that getting the "distant" Alice flowchart spaces can be very tricky to manage while trying to fill everything else out at the same time.

I personally suggest finishing your current playthrough, then working through the game backwards. What I mean by this is, reload the most recent checkpoint you have, fill out everything you can, then continue doing so moving back one checkpoint at a time. Remember that the game does not save your choices until the chapter is complete so unfortunately you will have to watch the ending a bunch of times for final chapter flowcharts, but it's much faster once you complete all of those and start working on earlier chapters.

As you finish characters' flowcharts (Kara usually gets completed first) you can kill them off permanently and the flowchart filling goes much faster after that. Also note that for some flowchart spaces (typically failure/death spaces) you will have to turn on hard difficulty because on normal you simply can't fail in several spots (usually early in the game) no matter how much you screw up on quicktime events.

As a final note, some of the flowchart spots are quite difficult to figure out so I definitely recommend searching for a flowchart guide if you are having trouble filling some of the spots. The one I used no longer appears to exist but I'm sure there are others out there on the net in addition to the visual one here on steam guides.

Good luck!
Last edited by Latency; May 3 @ 11:18am
Krums May 3 @ 12:12pm 
Thanks a lot for the insights!

I had a feeling there were "small" choices early that has some effects very late, but I never would have guessed picking the activity as Marcus was one of them. Do you remember in which chapter at the end if related to it? I believe I will have 2 out of the 4 after this playthrough
Latency May 3 @ 12:29pm 
I believe it's Night of the Soul - Marcus. Assuming Karl is alive you visit his house again and will be able to examine whatever you used way back at the beginning. Thus to check all 3 things you have to play that entire part of the game again sequentially picking a different activity each time due to how the game saves progress.

There are many other cross-chapter choices (for example if you took Todd's gun or not as Kara), but these 3 are by far the furthest apart in the game.
Krums May 3 @ 12:57pm 
Ah okay I understand. I have not reached Night of the Soul with Karl alive yet so I would notice that if I did.

Honestly, I have to think a bit before deciding if I will go for 100% flowcharts or not, but thank you for the help!
< >
Showing 1-4 of 4 comments
Per page: 1530 50