Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
While you negotiate that cooldown, you can work towards improving your own cartel. Don't expand too quickly and you won't cause a lot of trouble. Then fight your battles on your terms rather than those of your enemy.
Thanks for the tip! I'll give it a shot right now =)
Each time you beat a gang in war they lose a power of 1 BUT what I generally do is make friends with the gangs and then recruit them to absorb them into my own cartel.
Once you recruit a leader (many have nice skills like making "deals" which are almost invaluable in modes like survival) it will free up the area they were in to take over once doing the mayors missions.
If you wish to get rid of a gang member you can always kill them via leaving them in a terror event they cannot handle / assassinate them or even just send them to the prison and surrender them.