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1) Lockpicking - this requires you to draw small circles with your mouse in clockwise, and counterclockwise directions. It takes some trial and error to find the right speed, and the right sized circles.
2) Auto shop minigame - This also requires you to make small circles with your mouse, but you need to start doing so BEFORE the screen tells you to begin (and it helps if you keep going after it tells you to stop). The pattern is not random, so you can look up the correct pattern for each level of the minigame.
3) 5th button - It doesn't recognise the 5th button on my mouse - (it recognises the other 4)
4) Running - You'll do a lot of running. the run key (which also doubles as an action key) will need to be pressed most of the time.
5) Rebinding the keys - Whenever re-binding keys, if you just mildly tap your mouse, it will rebind moving the mouse in a direction (up down left or right) instead of the desired keypress. (I lift my mouse up off the table when rebinding keys to avoid this)
6) Bikes - Turning while on a bike IS NOT done with the mouse - it only changes the camera angle. Also the amount you turn with arrow keys (WASD) is miniscule at first and then drasticly jumps to about 45 degrees.
7) Auto Aim - Auto aiming will whip the camera around. It's quite disorienting.
8) Highlighting people - RMB will wighlight people to interact with, but even holding RMB down will not lock onto that person, so while you are trying to interact with that person, the game will sometimes switch to someone else nearby - with no warning.
Despite these and other minor problems, I'm still muddling my way through the story. But I've cursed the programmers who did the port work a few times.
What OS were you using and how recently have you beaten it? I've been asking about this but no one will respond.