Monster surprised you-ki chan

Monster surprised you-ki chan

LonelyGaruga May 6, 2020 @ 11:42am
General Game Discussion
Basically just a place for general conversation about the game, questions, and so on. I'll do my best to answer any questions people have. I have nothing to do with the production of the game, I'm just helping the developer with English correspondence.
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Showing 16-30 of 35 comments
RyeGoldenDragon Jun 14, 2020 @ 9:55pm 
My opinion on the matter of adding a harder mode that changes the boss attack patterns as well as add extra moves. For example, the stage 3 boss who is half wolf and have snake, would uses her tail more as an attack of sorts or extra "Grapple" moves to make the battle harder as one example. Or have her hand from the ceiling and change how she attacks. Least that was one idea I had to help make her battle harder.
LonelyGaruga Jun 14, 2020 @ 10:32pm 
Well, I'll talk to the dev, but please keep expectations low, there is a lot that they want to do already as it is.
LonelyGaruga Jun 15, 2020 @ 2:55pm 
Brought it up, enhanced boss rush is on the table but might be difficult to implement. The higher priority is the R-18 content. A new difficulty for the main story won't work as Nanakusado is concerned about the kind of player that would play the game. The R-18 version's selling point is not difficulty, but R-18 content, so difficult gameplay can be offputting for accessing the R-18 content. However, a boss rush mode exists for the purpose of challenging the player, so an enhanced boss rush would work. Nanakusado's going to discuss the idea with D-gate, their partner in producing the game, and get their opinion on it.
SHMUP Jul 13, 2020 @ 6:10am 
Will R-18 version come to Steam?What's its name? I want to add it to my wishlist when its shop page is available so that I can play the game at the first time.
By the way,how will the H content display?
LonelyGaruga Jul 13, 2020 @ 7:40am 
R-18 will be on Steam yeah. Name is the same, no change there. H content will be sprite animations.
Ren Ookami Aug 25, 2020 @ 11:38am 
So this is kinda an unfinished version...I wished I knew before buying but at least it will support the production of the final game. Will people who brought the R15 ver get a discount or key for the R18 or will we need to buy the game twice?

Also I always had the impression this game was listed by mistake in H-game focused websites because of the nature of monstergirl-themed charadesigns (and that "vore" picture on the game's page) but now...This explain that...Oh well. xD

As suggestions goes, I am aware of "how rough around the edges this game is" as reputation goes, so I'd probably post another message when I actually beat the game if I find things that clearly need a rework. But other than that, it's to the dev to follow their own vision.
LonelyGaruga Aug 25, 2020 @ 11:59am 
Unfortunately, it isn't possible to get a discount for the R-18 version on Steam. The DLsite version does get a discount though. The R-18 version will have some content removed from it, in particular, stage 5 (snowy mountain) of the R-15 version is entirely cut out for having nothing to do with R-18 content. The aerial battle and elevator sections of stage 4 (airship) will also be cut for the same reason. The idea was basically "play the R-15 version for the gameplay, and R-18 version for H-content!", but the R-18 version is also getting a new stage (this wasn't planned originally) and a boss rush mode, so it's not 100% accurate to say that the only merit to R-18 is H-content.
Ren Ookami Aug 25, 2020 @ 7:22pm 
I suppose the story is heavely rewritten to include the lewder aspect of it. It's good if it get new stages to accomodate for the changes. Snow mountain was a complete chaotic mess (still far from a chore when you use the gimmick to your advantage) so I understand. There's just too many ennemies at once, a single H-grab and you'd be swarmed in that stage.

It would be good to keep the areial phase, at least a chase till the dragon-head of the ship, if you come uninvited. If you get on the ship invited and start from within in, then yes it could be skipped indeed. But that section got really good things in it, like the fact you don't insta-die with your ship. It's more fun than most "this platformer is suddenl a shump" section I seen in other games.

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For this version, the only big complain I have is about the white mandrakes (the ones that spit fire). While they're ok on the ground and in most of stage 3, they appear way out of place visually in many environments.
It would be good if dev made a duplicate ennemy using another sprite for when the white ones are on walls and other places like that. Same programming, just visually different, it's a well known trick.
(Yes that's only a "lack of visual polish" complain, nothing gamebreaking, but they appear everywhere so it's highly noticiable during the whole game.)

Also, the transition from below a platform to its side takes some times to get used to it, but since I know how tricky it can be to program that mechanic, it's already nice it's an option at all.

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There's clearly a good amount of things they did try in this version, that are as rough as the reputation goes, yet shows signs of ambition most H-game devs lack even when they do a "mainstream" game. Mino(taur)-chan is quite the badass and that little detail after you defeat her was funny, care for the project is visible too.

I'm a bit worried that the H-version may seems "inferior" in the end (yet it would still blow away a good chunk of H-games as gameplay and lenght goes). Also, some levels are very populated so I suppose a rebalance to avoid swarming/grab-lock are planned and will make the levels "easier" for the new target audience.
But yeah, people arn't usually playing those games for gameplay...unfortunately. It's a shame since the gameplay of this game is simple yet quite good

The new story may be what makes or break the R18 version of the game (since let's be honest, people only interested in the animations will grab a full save or go to R34) but...What should we expect since all ennemies are females? Was Youki a trap all along? Cause that would be hilarious. xD
LonelyGaruga Aug 25, 2020 @ 11:49pm 
Ah, the story is exactly the same, except for the new stage. There's a lot of background material that Nana prepares for the game that doesn't get explained in-game. Although the R-15 doesn't show it, the demon girls are all lustful hedonists that attack each other on a regular basis to satiate their desires. Their bodily fluids contain spiritual energy too, the stronger the demon, the more energy. Youki is super strong, so she "tastes like honey". She also has an extremely sensitive body, her only weakness. So she's very susceptible to even the slightest lewd touch.

About the H-content, it's mainly yuri. Mino, the gargoyle girls, Charlotte, and Dran are futas. There will also be more vore, some of it decidedly NSFW.
Ren Ookami Aug 26, 2020 @ 3:47am 
Well, there's already vore finishers anyway so that one is kinda expected.
Mino being futa is quite surprizing, I'd picture her "using a tool she forged" instead considering her background. The other three make sense, especially Charlotte.

"Strenght = Lust" was kind of a given, I mean it's basically monstergirl context anyway.
The fact girls attack eachother can be a smart way to balance overpopulated areas, so kudos for that idea. The game may be "just a little game" by normal games standards, but is in good way to become a R18 classic.

Time to wait and see when it will be published. ^^
Aggressive_Mawile Dec 29, 2020 @ 8:57pm 
I went and tried the R18 version. And there is a crash right after the fight with the human and the purple imp girl. It shows the map where your about to do the mission where your tiny. And then it just crashes. It doesn't save either so it just sends me back to the imp and human fight over and over.

I apologize if this isn't the place to report bugs. But I didn't know where else I could report the problem.
LonelyGaruga Dec 30, 2020 @ 2:06pm 
Hi, about the game crashing, this seems to be caused by the DRM security software. It heavily increases the amount of resources the game takes up, causing it to crash, fail to load textures in the stage, and all kinds of other issues. Presently, the best workaround is to simply reset the PC and see if that fixes it. It seems that setting the game to an exception on security software also helps reduce the burden on the PC. It's unfortunate, but it isn't caused by an issue with the game itself, so it's very difficult to fix.

Nana submitted the R-18 version to Steam. If it's released here, it won't have the DRM, so it won't have any issues with that. It is specifically the DRM that causes issues.
Ren Ookami Dec 31, 2020 @ 1:50am 
Congrats for finishing developping both versions of the game!
Will there be extra content over time (like more varied multi-grabs and enemy-on-enemy in R18ver) or did the devs already moved to another project (aside of bug-fixes and steam release)?

Will the normal version be updated with the finishers that were missing? Level 3 boss for exemple. I've seen a couple of updating lately and was wondering, since that one is avaiable in R18 version.

While on the subject, she always "do the thing when conditions are met" for less than a second, so I could never perform it. Dunno if it's a general bug or the same problem that make this other player loop, here making my version of the game skip her animation,

Also funny to see in the gallery that the dialog is unchanged after such a brutal finisher, I was expecting an alternative cutscene Youki go on the balcony wondering if she lost her mean to get infos about what's going on, then just saw the big obvious fly-ship taking off far in the background.

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The new Ex chapter is both annoying and fun. I mean, it's a stealth mission so of course it's "annoying" but the fact the game don't just ignore ennemies when it comes to traps is refreshing. Had me stop and laught at the little extra animations, which is a win for such mission.

Also, the training on normal version paid off, I didn't experienced any "major grabs" in the whole game, except early surprises like the mandragoras not "exploding" anymore<. I was Just breezing through it in an hour or so. Compared to the 3h+ I used to need..."don't get grabbed or you'll lose tons of time" is a powerful motivator to stay focused! xD

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Over all, the R18 version is as worth it than the main game since the main content is the same, even if most extra animations are redundant (which is totally fine considering the nature of the variations) but didn't added much for me. Oh well, I was avoiding the grabs in normal play so that reduce the thrill by a big margin, I suppose. A gallery can only recreate so much... ^^"

I hope they'll be adding the Ex chapter to the normal version (but not removing the sky chase in the process) for a complete challenge. Maybe as an option, so people can still play the original route if they want to?
Last edited by Ren Ookami; Dec 31, 2020 @ 1:54am
LonelyGaruga Dec 31, 2020 @ 10:56am 
Presently there are no plans to revise the R-15 version. For the stage 3 boss' finish, you have to throw a tatami tile at her once her HP hits about 30%. The down animation is to tell you that she's vulnerable to it now.
Ren Ookami Jan 1, 2021 @ 6:11pm 
Oh, the game may skip it because I usually have used all of them way before that point (to protect against the magic attack). I'll try again keeping at leat one. But yeah, I noticied that pose was an obvious addition compared to r15 version of the game, it shows well that it is the moment to strike.
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