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The drawback is that if you start moving while the FPS is low, it starts picking up and in doing that, you perceive more or less stutter.
Of course, that's just my best guess and may not be what is happening but i think it makes sense. Coromon behaves like this across all of my devices, including a Intel-based laptop, 1 Intel Based desktop with an AMD GPU, a Ryzen-based desktop with a NVIDIA-GPU as well as my Steam Deck (LCD). I have no idea why that isn't a toggle-able option though, if that is what's happening.