Coromon

Coromon

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Sogreth Mar 31, 2022 @ 7:52pm
SP is a little "too" easy to maintain now...
I know you guys did some changes in the last demo (all Coromon recover 20% after each battle, and Status moves don't cost SP), but I find it a little too easy now. I feel like there isn't a point in even increasing SP now with Potential upgrades.

Maybe make the SP recovery after battles a difficulty setting? So we can decide ourselves if we want it. And maybe give Status moves a very SMALL amount of SP to use, instead of 0.

Just my 2 cents *shrug*
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Enjoyluck Mar 31, 2022 @ 8:19pm 
Was that not dependent on difficulty you play?
Sogreth Mar 31, 2022 @ 8:21pm 
Originally posted by Enjoyluck:
Was that not dependent on difficulty you play?
If it is, I must have missed it. I went through the custom difficulty settings and didn't see it.
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Date Posted: Mar 31, 2022 @ 7:52pm
Posts: 2