Shieldwall

Shieldwall

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Sep 3, 2021 @ 10:34am
Multiplayer Improvements
v. 0.9.6 - Multiplayer Beta

View full event information here:
https://steamcommunity.com/ogg/1216320/announcements/detail/2950409187601328376
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Showing 1-15 of 37 comments
VitalZ Sep 3, 2021 @ 11:41am 
now we just need more troops
PhoenixAscended Sep 3, 2021 @ 11:41am 
amazing
Tykie_ZA Sep 3, 2021 @ 12:11pm 
Was waiting for the Host control, good job man, 1 more thing, is it possible to limit the amount of defenders one can have?
Adeptus Nixarius Sep 3, 2021 @ 1:29pm 
Could you please make CO-OP Multiplayer?
2Players vs one bot or one bot one player vs one player
ThatCoolBird Sep 3, 2021 @ 2:23pm 
2
Co-op would be sick!

Originally posted by T-PPNixariusTwitch:
Could you please make CO-OP Multiplayer?
2Players vs one bot or one bot one player vs one player
Zyger Sep 3, 2021 @ 5:56pm 
Nice work dude
Phaeron Sep 3, 2021 @ 6:39pm 
U can make in multiplayer, some troop limit changer ? co-op and teams is amazing
I think that on Act 1 mission 5 a glitch happens. Less then 45 seconds after the round starts the enemies get reinforcements, ON EASY. please make it possible. it has been 7 months and nothing has changed. if anything its harder now
Last edited by Gaius Julius Caesar Octavianus; Sep 3, 2021 @ 7:21pm
好!nice!
RarTard Sep 4, 2021 @ 7:57am 
My friends and eye would really like to see teams on multiplayer. It doesn't have to be sharing gold/money, just not attacking each other when we go to attack another one of are friends.
Ti_Be Sep 4, 2021 @ 8:53am 
A Map editor would be Awsome something like the best map comes into the Game.
New heroes and fractions for example Karthago and Hannibal is an iteresting theme!
CaesarBarca Sep 4, 2021 @ 8:58am 
You could include the possibility of making signs that can indicate to the other party that you want to ally (for example, extend your hand). As we already have the possibility of clashing shields with swords (shows that you want to fight).
Goruk Lo'haus Sep 4, 2021 @ 9:28am 
Ok, I love the game, but every single time the multiplayer host disconnects the game instantly ends and the results are unknown.

If the host disconnects then a bot should take over. or if anyone disconnects then a bot should take over.

The host always disconnects when he/she is about to lose. And only remains if they are going to win.

With one minute left in the game I was about to win. The host had been leading for the entire game, but my points barely got above his.
Then he disconnects and 30 minutes completely went to waste as what was a victory was now a results undecided.

A bit ridiculous.

Honestly I should host every time so that if I do not win, I can make sure that no one else wins either.
aidan Sep 4, 2021 @ 4:51pm 
game keep crashing in full screen
SoggyNachos Sep 4, 2021 @ 8:07pm 
2
Next you should also add new units, maybe some are special to particular missions; cavalry, archers and possibly siege equipment (battering rams, those roman siege tower things etc.).

Another really cool thing would be a steam workshop, so that things that aren't priorities for you to ad to the game can be done by the community.
Last edited by SoggyNachos; Sep 4, 2021 @ 8:09pm
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