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Now the last 3 maps and the "aimbot" catapult precision is plain stupid.
RIP shieldwall
Pharsalus is just stupid. I capture three of the forts and continually lose more of my men to my own catapaults than to the enemy?!? Throw in the sniper defenders on the wall and attacking forts becomes an endlessly boring cycle of spawn, charge, die, repeat until either time runs out or you bankrupt your enemy.
Some kind of re-balance of the accuracy and reload speed would help. Maybe limiting the number of defenders/catapults that can be spawned? Or making each shot cost gold so the enemy can not just spam defenders? some kind of way to target where the catapults are shooting? Or just turn them off? Not sure what the answer is, but it seems as if most people are frustrated with the way they work right now.