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The game died in 1 month despite getting attention from the largest fgc youtube channels.
I don't think any number of updates with character balances would be enough to keep a game that dropped dead after 1 month with a huge hype. The price probably didn't help either.
no no they uhh just fell down the stairs yeah thats it
the developers have no clue what a fighting game is.
modern fighting game players find out the amount of ♥♥♥♥♥♥♥♥ if a fighting game was made like the good old days
No one liked that back then either. But everyone had to shut up and eat it up because there was literally no other way to go about it than wait for the devs to release a new game version. That's why almost every Street Fighter entry had like 20 versions. Online updates were not a wide spread thing until the mid to late 2000s (2005-2010 or so). As before that Microsoft and Sony charged quite a lot for each and every game update no matter how big or small was. It wasn't until the 2010 where they stopped charging for that and thus devs started to release and patch games more often. Also, up until then fighting games were still being release first on arcade and second on consoles.
So of course that a fighting game released in the 2020s would died immediately if it had tons of balance issues, the devs never communicated with the playerbase and if they did absolutely nothing for the game for almost an entire year. We are not in the 90s anymore.
Then they waited till December of that year to actually drop a huge patch that changed a lot. And the worst part, they waited an entire year to actually start cooking and drop DLC characters.
Coupled with no marketing, just an absolutely horrendous case of mismanagement. The devs killed this game through and through and I guess they just enjoy playing with corpses with how frequently they're dropping characters now