Animal Revolt Battle Simulator

Animal Revolt Battle Simulator

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Fake Tony Oct 8, 2021 @ 5:36pm
Edit Player Prefab Stats?
New to this, so sorry if this question has been answered before. Can you edit player prefab stats like HP multiplier, AI, and attack multiplier? Seems like you're only allowed to edit the stats when placing the base piece, and cannot go back and nerf/buff your creations.

For example, I created a couple of monster. One of them absolutely dominated the other. Instead of creating a new monster from scratch, I'd like to edit one of them to make it more competitive.

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Showing 1-9 of 9 comments
JC Oct 8, 2021 @ 5:54pm 
I think having the ability to edit workshop and player animals kinda defeats the point of their health, besides someone could make their weak unit look super strong copared to something else like godzilla.
also some units are just made to have a certain health, i dont think godzilla should have 100 health and a small robot to have 10,000
Fake Tony Oct 8, 2021 @ 6:31pm 
Originally posted by jurassic carter2009:
I think having the ability to edit workshop and player animals kinda defeats the point of their health, besides someone could make their weak unit look super strong copared to something else like godzilla.
also some units are just made to have a certain health, i dont think godzilla should have 100 health and a small robot to have 10,000

You can edit their health and stats, but it seems like it has to be done before placing units or base parts. I'm wondering if there's a way to edit this stuff after placing it.

In my specific case, I've created a couple of monsters from animal parts. I didn't realize all the stats are based on the base animal part (the legs). So I got to the end of making two creatures and because one of them had a heftier set of legs, it's HP was roughly 5x higher than the other creature. I just want to be able to edit those stats without having to remake the entire creature.
JC Oct 8, 2021 @ 7:57pm 
no there isnt a way to do that after making a creature sadly...
Fake Tony Oct 8, 2021 @ 8:17pm 
Thank you! Wanted to make sure I wasn't overlooking it.
steve.ho321 Oct 20, 2021 @ 2:11am 
Hmmm maybe you can only edit your player animals, so if a unit is on the workshop, it cant be edited, in less is the creator edits it.
Fynnpire Oct 21, 2021 @ 12:19am 
WeLl AcTuAlLy you can! You can edit prefabs using saveeditonline.com.

First you grab the prefab file from your AppData\LocalLow\VDimension\Animal Revolt Battle Simulator folder. Your own prefabs will be here, or the workshop ones will be in the "workshopWeaponisedAnimalPrefabsFolder" folder which is also in the path mentioned above.

The file you're after looks something similar to this "WEP_ANIM_PREF_unitname_2021-260-16-9-747"
Upload that file to saveeditonline.com. It'll load up and show a huge list of variables. You're looking for the first few "Props" variables. If you left your unit at default stats, the props you're looking for should be 100. It'll look like this:

animalRecord > props > 1 :(100)
animalRecord > props > 2 :(100)
animalRecord > props > 3 :(100)

The first record is view distance, second is HP and next is Attack. HP and Attack say 100 but they're actually 1, think of it as 1.00 instead of 100.
So change these values (e.g. changing HP line from 100 to 5000 will made the HP multiplier 50 in game) and then download the file at the bottom of the webpage. Replace your file in AppData\LocalLow\VDimension\Animal Revolt Battle Simulator and you're good to go.

Might be worth backing up your prefabs first in case you break anything.
Fake Tony Oct 21, 2021 @ 8:12pm 
Originally posted by Fynnpire:
WeLl AcTuAlLy you can! You can edit prefabs using saveeditonline.com.

First you grab the prefab file from your AppData\LocalLow\VDimension\Animal Revolt Battle Simulator folder. Your own prefabs will be here, or the workshop ones will be in the "workshopWeaponisedAnimalPrefabsFolder" folder which is also in the path mentioned above.

The file you're after looks something similar to this "WEP_ANIM_PREF_unitname_2021-260-16-9-747"
Upload that file to saveeditonline.com. It'll load up and show a huge list of variables. You're looking for the first few "Props" variables. If you left your unit at default stats, the props you're looking for should be 100. It'll look like this:

animalRecord > props > 1 :(100)
animalRecord > props > 2 :(100)
animalRecord > props > 3 :(100)

The first record is view distance, second is HP and next is Attack. HP and Attack say 100 but they're actually 1, think of it as 1.00 instead of 100.
So change these values (e.g. changing HP line from 100 to 5000 will made the HP multiplier 50 in game) and then download the file at the bottom of the webpage. Replace your file in AppData\LocalLow\VDimension\Animal Revolt Battle Simulator and you're good to go.

Might be worth backing up your prefabs first in case you break anything.

Hey, that's great! Thank you!
Snooop Mar 29, 2024 @ 3:35pm 
Originally posted by Fynnpire:
WeLl AcTuAlLy you can! You can edit prefabs using saveeditonline.com.

First you grab the prefab file from your AppData\LocalLow\VDimension\Animal Revolt Battle Simulator folder. Your own prefabs will be here, or the workshop ones will be in the "workshopWeaponisedAnimalPrefabsFolder" folder which is also in the path mentioned above.

The file you're after looks something similar to this "WEP_ANIM_PREF_unitname_2021-260-16-9-747"
Upload that file to saveeditonline.com. It'll load up and show a huge list of variables. You're looking for the first few "Props" variables. If you left your unit at default stats, the props you're looking for should be 100. It'll look like this:

animalRecord > props > 1 :(100)
animalRecord > props > 2 :(100)
animalRecord > props > 3 :(100)

The first record is view distance, second is HP and next is Attack. HP and Attack say 100 but they're actually 1, think of it as 1.00 instead of 100.
So change these values (e.g. changing HP line from 100 to 5000 will made the HP multiplier 50 in game) and then download the file at the bottom of the webpage. Replace your file in AppData\LocalLow\VDimension\Animal Revolt Battle Simulator and you're good to go.

Might be worth backing up your prefabs first in case you break anything.
I do not understand and I cant find any of those
Lau Mar 30, 2024 @ 10:54pm 
Originally posted by Fynnpire:
WeLl AcTuAlLy you can! You can edit prefabs using saveeditonline.com.

First you grab the prefab file from your AppData\LocalLow\VDimension\Animal Revolt Battle Simulator folder. Your own prefabs will be here, or the workshop ones will be in the "workshopWeaponisedAnimalPrefabsFolder" folder which is also in the path mentioned above.

The file you're after looks something similar to this "WEP_ANIM_PREF_unitname_2021-260-16-9-747"
Upload that file to saveeditonline.com. It'll load up and show a huge list of variables. You're looking for the first few "Props" variables. If you left your unit at default stats, the props you're looking for should be 100. It'll look like this:

animalRecord > props > 1 :(100)
animalRecord > props > 2 :(100)
animalRecord > props > 3 :(100)

The first record is view distance, second is HP and next is Attack. HP and Attack say 100 but they're actually 1, think of it as 1.00 instead of 100.
So change these values (e.g. changing HP line from 100 to 5000 will made the HP multiplier 50 in game) and then download the file at the bottom of the webpage. Replace your file in AppData\LocalLow\VDimension\Animal Revolt Battle Simulator and you're good to go.

Might be worth backing up your prefabs first in case you break anything.
thank you fynnpire for this piece of valuable information
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