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It's putting me off too. Many games sadly don't quite get the importance of sound design.
Let's not forget the obnoxious panting of a dog after you sprint for a little bit.
That's what they say at least! This was their first game and it did very well, and they want to continue the story.
I mean, I can't imagine not playing the game because the fox sounds like a dog/wolf. The ost and graphics are incredible, and the gameplay and story are extremely well done (Infused Studio is only two people btw). If you can get past the sound the fox makes when you press Q then it's well worth the $20. Plus it supports the developers and their next project.
I refunded the game not because of the off-putting sound design though it was a contributing factor for sure. The real reason why I refunded the game was because in the (if memory serves correct) third chapter, part two, I encountered a game breaking bug and shortly after a world glitch where you saw through the world. I was going to report the bugs but found no where to do so (I've never used Steam Community much) and so with the dog sounds I was just kinda done. To me the game looked cute and spiritual with a fox as the character but under that blanket of 'beuty' lied just a merely avarage mobile puzzle game you'd find on an app store.
As for the bugs I encountered, here's the short version if the devs are active on bug squashing: When activating the shrine to raise the water level you can get stuck under the water after the cutscene, as if the fox does not swim up with it during the cutscene itself and so when you get control back you've ended up under the water line. Shortly after that I got stuck in the pit where the water first was but to make matters worse is when I got out of said pit I found out that the water line has a collision on it so it acts as an invisible barrier. Had to restart that chapter but luckily there was a checkpoint mere seconds before that water encounter.
The other bug was in the section after it where you lower the water line first and then shortly after raise the water again. There is a section on the edge of the map closest to where you enter that region where you can look down (moving the camera up) and you can see the white void below the map behind some rocks you can swim past.
It was a cool concept but just not enticing game play, not even in puzzle terms.
I just hope that the water bug has not been a mainstay for a long time in the game, in other words, I hope they fix that because that is very off putting for players like me who find it the first time water is messed with.
https://steamcommunity.com/sharedfiles/filedetails/?id=2389552812
https://steamcommunity.com/sharedfiles/filedetails/?id=2389553221
That one doesn˙t require much work when it comes to physics (since I actually like the silly angles like that, adds more fun to what you can do with your fox), since all it needs is to make these rock areas steeper, so your fox cannot climb it no matter what. ;) Screenshots show the steepest angle that your fox is still able to climb on stuff.
I love foxes and wanted to buy the game when I've finally gotten round to buying a new PC, but this? I totally agree that a game focusing on a fox should have the right sounds and looks.
So I'll pass and add to the above mentioned lost sales.
How utterly petty.
How utterly disregarding.