Rebellion GODSOUL: Awakening

Rebellion GODSOUL: Awakening

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Klamsmith Jun 10, 2024 @ 3:15pm
Review on demo so far
So far the combat seems underwhelming about an hour into the demo. It's just spamming the same attacks and animations over and over again. There aren't any fun combinations yet and I haven't even earned any new cards after 10+ battles. I'll give it another couple hours but I'm also really growing tired of having a bunch of dialog "choices" that don't do anything.
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虚妄喵(Final.Unreality)  [developer] Jun 10, 2024 @ 8:59pm 
Thank you for your testing and feedback. In the game's demo, new cards are available when the "Tactical Plan" is activated. Sorry for any confusion, as the demo might not have clearly indicated this. For animations, we recommend setting the game performance to "Simplified Mode" for card game enthusiasts, which will turn off animations and improve the feel.

If you are referring to the lack of new cards in the "Endless Simulation," please note that this mode is just a training mode for deck testing. You need to assemble your deck, and you can save and restart to modify the deck every 15 floors. However, it is not yet a complete level-based gameplay mode. The battle system is still under development and will be more refined upon release (Early Access).

Regarding the dialogue options, we will later differentiate UI elements for options that have branching functions and those that are merely immersive choices, making it clearer for players.
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