Grand Theft Auto: San Andreas

Grand Theft Auto: San Andreas

Regine V. Mar 18, 2016 @ 8:39pm
remove story missions???
is there a mod that disable story missions ONLY. Nothing else, just missions. NO "Every house unlocked", no "every minigame 100%", nothing else, just disabling the missions.
or if there's none, how do you edit or make a cleo script to disable them?
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Originally posted by VorseLexter:
is there a mod that disable story missions ONLY. Nothing else, just missions. NO "Every house unlocked", no "every minigame 100%", nothing else, just disabling the missions.
or if there's none, how do you edit or make a cleo script to disable them?
a lot of script on the game is based around mission completion so i'd guess it'd be really difficult to get rid of them; however i recommend to downoald a "Los Desperados" savegame(penultim mission of the game) and use a savegame editor to get rid of everything you dont want(collectables, driving schools, secondary missions), but you ll need to install a unofficial patch to get 1.0 savegames working.
Last edited by cis "people" are disgusting; Mar 18, 2016 @ 8:58pm
Regine V. Mar 18, 2016 @ 9:52pm 
well i prefer editing the script or making one
so how?
Originally posted by VorseLexter:
well i prefer editing the script or making one
so how?
Your best bet is cleo for its ease of use, you ll need Sanny Builder:

https://sannybuilder.com/index.html

More info here:
http://cleo.li/scripts.html

Just a uick note, most scripts/mods(cleo included) dont work on the Steam version of the game ,but it looks like you are using a retail version.


i am not really into advanced modding beyond "erasing" parts of a mod so i cant help a whole lot , so sorry if i am just wasting your time.
Last edited by cis "people" are disgusting; Mar 18, 2016 @ 10:05pm
Regine V. Mar 18, 2016 @ 10:09pm 
nah its ok im also not that advanced XD
Regine V. Mar 18, 2016 @ 10:46pm 
{
DEFINE OBJECTS 1
DEFINE OBJECT SANNY BUILDER 3.03

DEFINE MISSIONS 0

DEFINE EXTERNAL_SCRIPTS 0 // Use -1 in order not to compile AAA script

DEFINE UNKNOWN_EMPTY_SEGMENT 0

DEFINE UNKNOWN_THREADS_MEMORY 0

{$VERSION 3.1.0027}

//-------------MAIN---------------
thread 'MAIN'
01F0: set_max_wanted_level_to 6
set_wb_check_to 0
00C0: set_current_time_hours_to 8 minutes_to 0
04E4: unknown_refresh_game_renderer_at 2488.56 -1666.84
Camera.SetAtPos(2488.56, -1666.84, 13.38)
$PLAYER_CHAR = Player.Create(#NULL, 2488.56, -1666.84, 13.38)
$PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
07AF: $PLAYER_GROUP = player $PLAYER_CHAR group
Camera.SetBehindPlayer
set_weather 0
wait 0
Player.SetClothes($PLAYER_CHAR, "PLAYER_FACE", "HEAD", Head)
Player.SetClothes($PLAYER_CHAR, "JEANSDENIM", "JEANS", Legs)
Player.SetClothes($PLAYER_CHAR, "SNEAKERBINCBLK", "SNEAKER", Shoes)
Player.SetClothes($PLAYER_CHAR, "VEST", "VEST", Torso)
Player.Build($PLAYER_CHAR)
Player.CanMove($PLAYER_CHAR) = True
fade 1 0
select_interior 0
0629: change_integer_stat 181 to 4
016C: restart_if_wasted_at 2027.77 -1420.52 15.99 angle 137.0 town_number 0
016D: restart_if_busted_at 1550.68 -1675.49 14.51 angle 90.0 town_number 0
0180: set_on_mission_flag_to $ONMISSION // Note: your missions have to use the variable defined here
$DEFAULT_WAIT_TIME = 250
03E6: remove_text_box

:MAIN_297
wait $DEFAULT_WAIT_TIME
jump @MAIN_297

http://gtaforums.com/topic/324173-mainscm-with-deleted-all-missions/

wats this? i saw it on internet. does it remove only missions and nothing else?
Tchernobog Mar 19, 2016 @ 4:14am 
there's a mod called "noob mode v2" which removes all the missions and comes up in several diffrent versions
Regine V. Mar 19, 2016 @ 6:31pm 
oh really? lemme see wait...
Regine V. Mar 19, 2016 @ 6:32pm 
well, im tryin to find somethin to removes ONLY storyline missions. Nothing else, nothing special, no new features and anything else, just remove the storyline missions.
Regine V. Mar 20, 2016 @ 2:56am 
(<---- lol this guy so case sensitive -__-)

well the only problem i have with that is the weapon skill, its maxed out. I want everything to be unaffected except the missions which will be disabled. is there a way to set the weapon skills to 0?
Originally posted by VorseLexter:
(<---- lol this guy so case sensitive -__-)

well the only problem i have with that is the weapon skill, its maxed out. I want everything to be unaffected except the missions which will be disabled. is there a way to set the weapon skills to 0?
Use the savegame editor http://www.paulinternet.nl/?page=sa
Ana Cubana Mar 24, 2016 @ 1:23pm 
I would honestly just use mods instead of making your own.
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Date Posted: Mar 18, 2016 @ 8:39pm
Posts: 12