Grand Theft Auto III

Grand Theft Auto III

Icesnake Oct 22, 2021 @ 12:09pm
New """"""remastered"""""trilogy graphics look like absolute horsesh*t
I couldnt believe to my eyes when I saw the newest trailer. The old artstyle was completely butchered. This trilogy looks visually closer to The Sims than its original GTA games. We lost the old GTA trilogy+open source mod for this full priced garbage? Gaming is f*ckn dead. Nice anniversary gift Rockstar.
Last edited by Icesnake; Oct 22, 2021 @ 12:10pm
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Showing 1-15 of 51 comments
ProVegaGamer Oct 22, 2021 @ 3:11pm 
Originally posted by V I D A L:
Shut up, Carl.
lol
1MantisPhoenix Oct 22, 2021 @ 3:51pm 
20 years and a new engine is something you can't fathom,
test, play, have fun, THEN have some opinion about it, not about the 0.00001% they show you in a 50second clip FROM 3 games!
V I D A L Oct 22, 2021 @ 4:12pm 
I think a lot of people didn't understand how cartoony the original style was by design until now. They thought the original looked the way they did due to the hardware of the time. No, they were always supposed to look very cartoony. It's a bit less on SA.. then even less in GTA 4, but it wasn't until GTA V that the characters started to look like people.

Just look at the box art and loading screens of GTA3. It is a cartoony game and it was always supposed to be. I'm glad they kept the original intended art style.
1MantisPhoenix Oct 22, 2021 @ 4:40pm 
Originally posted by V I D A L:
I think a lot of people didn't understand how cartoony the original style was by design until now. They thought the original looked the way they did due to the hardware of the time. No, they were always supposed to look very cartoony. It's a bit less on SA.. then even less in GTA 4, but it wasn't until GTA V that the characters started to look like people.

Just look at the box art and loading screens of GTA3. It is a cartoony game and it was always supposed to be. I'm glad they kept the original intended art style.
yeah, true to the heart, while learning the new UE4 - before UE5 releases, and this team /Rockstar already has vUlkan _API skills since RDR2
Reaper2187 Oct 22, 2021 @ 4:48pm 
i think the remasters look damn good yes they are cartoony just like they where meant to be
Last edited by Reaper2187; Oct 22, 2021 @ 4:48pm
Iggy Wolf Oct 22, 2021 @ 5:34pm 
I mean, the games were always meant to have a cartoony look. The whole point is to remain authentic to the original experience while making it look more up to date on the controls, mechanics, gameplay, and lighting. They could have even made the cars more HD but still stuck to the original versions because it's part of the art style.

Too often remasters tend to either change too little or change too much that the game no longer looks like what the devs had originally intended. In this way, someone playing this doesn't feel like they're missing out on what made the originals great. They end really being the "Definitive Versions" of what the originals are SUPPOSED to be about.
Icesnake Oct 23, 2021 @ 1:55am 
For those saying the old games supposed to be cartoony, you are wrong.
First of all, GTA3 was aiming for realism and was universally praised for this back in its release.
Second, due to technical limitations, they went for a slightly exaggerated features instead of higher poly realism since they were working on an open world game. GTA 3 models resemble their cartoony artwork counterpart only to a certain level. Some of the most caricaturish characters depicted in GTA 3's artwork are nowhere to be found in game.
Third, in Vice City and San Andreas the artwork took a realistic but stylized approach compared the caricaturish GTA 3's art to better match old Rockstar's vision on making realistic games. GTA 2 had live action actors in pictures and videos.
Fourth, these games were outsourced to a 3rd party company, meaning that the original devs werent there to lead the project in order to ensure these 3 games get a proper definitive edition.

Visually, the highly detailed city clashes with the low poly """"cartoonish""" models and gives out a messy, half assed result. The remastered protagonist models look absolutely terrible. Like plastic dolls that barely look like their original counterpart. The color pallete of the original releases has been butchered, effectively killing old trilogy's mood/atmosphere. This doenst take big brains or an eagle's eye to see.

Lastly, old GTA trilogy and its modding community did not deserve to die for the sake of this atrocity that wont even be on Steam for at least 6 months. Honestly, I cant believe EA decided to be more decent than Rockstar and keep the old Mass Effect trilogy alive on steam after the release of the Legendary edition
Last edited by Icesnake; Oct 23, 2021 @ 2:31am
Emerald Child Oct 23, 2021 @ 2:21am 
@Masterpanos - From what I'm reading, if you own the original versions purchased from digital storefronts like Steam, you can STILL download and play them. I can verify that this is true - I bought the three originals on Steam a few years back and they're still listed in my account and are playable. So the modding community for those original games can still continue creating content for them.
Icesnake Oct 23, 2021 @ 2:27am 
@Emerald Child Yeah, I have purchased them long before Rockstar took them down and I can still play them as well. Thank God.
I dont know if the modding community will be the same after Take 2's lawsuits on the open source mod. I was recently revisiting the trilogy on my vita and thanks to that lawsuit, the vita ports have dissapeared from the internet. It was a big shame because gta trilogy on vita is amazing but still needed some bug fixes in order to play well. Too bad we will never get these fixes though since gta 3/vc on vita are based on open source mod.
Last edited by Icesnake; Oct 23, 2021 @ 2:45am
Emerald Child Oct 23, 2021 @ 2:48am 
@Masterpanos - I think they want Rockstar to be the one to choose on which platforms they want their games to play on - they said that the open source mod games would appear on platforms they never intended. If you downloaded the Vita version before they were all taken down and kept it somewhere safe, then at least you have that. And maybe after the trilogy is released and the publisher makes enough money, maybe they will allow the open source mod to run again a few years from now.
Icesnake Oct 23, 2021 @ 3:02am 
@Emerald Child They do want to be the ones to choose their platforms because they want full control in order to make MONEY, not because playing them on vita "does not feel right" or something like that. If the source code of a game is on the internet, then the company that has made that said game has unofficially lost its control to its fanbase and cannot fully monetize it. Gone are the days when the devs themselves were releasing the source code like john carmac did with quake1
V I D A L Oct 23, 2021 @ 4:20am 
Originally posted by Masterpanos:
For those saying the old games supposed to be cartoony, you are wrong.
First of all, GTA3 was aiming for realism.
Yeah we figured you thought that way. Sorry to hear that.

Just look at the concept art near the end of the video
https://www.youtube.com/watch?v=h4V2lzIYOIA

Now go see concept art of games that are actually meant to be realistic like The Last of Us or RDR2.
Last edited by V I D A L; Oct 23, 2021 @ 4:32am
1MantisPhoenix Oct 23, 2021 @ 4:23am 
If you look at the GTA 3 files, you can make your own UE copy of GTA 3, it's perfectly organized for you, so it's a good remake/mastery/learning curve for R*
Icesnake Oct 23, 2021 @ 5:38am 
@V I D A L Τhis doesnt say anything and its definetly not an arguement to defend these atrocious cartoonish models and their ridiculous contrast with the non cartoonish enviroment. I remember the concept art of Horizon zero dawn to be cartoonish as well, but the result was realistic in the end.
If they wanted to actually be faithful to this concept art, rockstar should have redesigned the model proportions to look like this concept art(they could do this) and not just poorly redraw the skins, add sausage fingers with glowing nails, add few more polygons on the models and call it a day.
The models do not agree with the super realistic city. They either should have added a cartoonish tone to the city in order to be on the same page with the characters, or they should have updated the character models to be more realistic but keep the cartoony look, something like the new saints row game does.
For me your answer lies on GTA IV, not RDR2 or GTAV. GTA V/RDR2 have completely abandoned the exagerrated look and went for pure realism, especially RDR2. GTA IV on the other hand, still has some of the facial exaggeration the old GTA games have. Look at the faces of GTA IV characters and you can see it.
Last edited by Icesnake; Oct 23, 2021 @ 5:41am
V I D A L Oct 23, 2021 @ 6:09am 
You're jumping to conclusions assuming the city is hyper realistic. We can barely see it in the trailer. The final game wasn't as cartoony as the concept art, but it shows the art direction that GTA was cartoony. I don't know why you can't see how the originals were always cartoony.. the models aren't that different.. the textures and shades is the biggest difference.

They were never trying to make people look like people on those games. They were going for a more stylised comic style that was all over the visual identity of those games.

You can compare to other games of that era that were going for the realistic look such as Max Payne and Mafia... it was very well possible to make realistic looking people with the tech back then. GTA chose not to.

I'm aware that GTA IV still had a slightly cartoon style with characters often having very small eyes and big noses.

The art style kept changing slightly from game to game in order of release. GTA3 was always the most cartoon.. VC tone down slightly.. but only a it. San Andreas did a larger jump with characters with far more proportional anatomy and more realistic faces... then you know the rest.

You should wait and see more of the game. The trailer throw fast images at us without a whole lot of context. I think they did the right move to stay with the original art style.

You keep saying cartoon characters don't fit in super realistic environments, but that is not true either.. You can look at Pixar movies such as The Incredibles 2.. Pretty much photo realistic environments with extremely cartoony characters and it works very well.

Just stop hating on it and wait. You've made your point.. you obviously won't buy it on release anyway.. Wait till it's out and there will be plenty of videos on Youtube of gameplay. Then you draw your conclusions after you see it all together.

I'm not gonna lie, the characters will get some time to get used to. But I'm in.
Last edited by V I D A L; Oct 23, 2021 @ 6:13am
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Date Posted: Oct 22, 2021 @ 12:09pm
Posts: 51