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But those games have nothing to do with Claude, even in San Andreas he doesn't go any where near them. No game is set after the events of GTA 3, there is no reason to write anything about what happens to them.
If nothing is written about them, then nothing happens to them, it stays the same.
For example you played as Toni in LCS you got to know him, his personality his motives. Then he returns in gta 3, still living with his mother, gives you the last mission and boom. You never hear or see from him ever again. Was it so hard for the devs to make a cutscene with someone telling you that after Salvatore's death Tony took over the control of the family? And what about Joey and Luigi? Sure they were minor characters, but Joey was Salvatore's son. What reaction would he show when he learned that his father died?
GTA 3 was written before LCS, they didn't foresee going back to Toni. They left Joey and Luigi behind because the story wasn't about them, they were there to facilitate Claude. Claude left the mafia, there was no reason for him to go back, so no reason for us to see them again. Nothing would happen anyway, Joey would still be a mechanic, Luigi would still run the club, nothing would change.
It's different when writers want to come up with how they got to where they are now. But in the context of the GTA 3 story, it's not really concerned with what happens to them afterwards. They stay as mafia guys, there's not a lot to it so they didn't bother writing anything. The game ended and they saw no reason to bring them back after Claude left.
Maybe if the game focused only on the mob and Claude using them to get to her, writing a completely different story then maybe they might have written some post game lore for them. But we got a game where Claude bounces from one gang to another instead, whatever the reasons for doing that are. There's no real point in getting bogged down over one specific gang over the others for the sake of a couple characters fate's.
Rockstar don't really do direct sequels but if there was a post GTA 3 game then maybe they could have focused on the Leones there, but they like their prequels instead.
GTA 3 wasn't much concerned with the fate of many of it's gangs and characters. When GTA 3 ended, they would just carry on the same.
Salvatore was going to kill Claude anyway. He rigged the car with a bomb to explode. If Maria didn't warn Claude with the pager, he would have died. He left the Mafia because the Mafia betrayed him, and fed him to the Cartel, which is why they were aggressive the moment you arrive in the second island.
Be nice if rockstar could continue the 3d universe canon in like some small moblie spin off games. I like to think that theres a story that can be told about Claude and the aftermath of Gta 3. Here's what I think, He and Maria would go into hiding, then couple years later Claude is force to come out of hiding. Toni is now the don of the Leon family and Libirty City is in under chaos crime wise with alot of factions taking stage including the columbian cartel. Maria keeps captured and for the rest of the game Claude tries everything within his power to find Maria. (Spolier alert she dies in the end, Claude was too late). Claude meets old allies and old enemies while making new allies and new enemys. In the end, it is revelied that the colubian cartel captured Maria, Toni sends hoards of the hitman to kill Claude, Claude kills Toni, Claude tries to save Maria but fails, Claude goes after the new high ranking memebers of the cartel and kills them. And in the end he leaves libirty city, driving off into the sunset as a free man. Theres more details in my head canon but thats a quick summary.
They weren't thinking about what happened 9 years ago as that wasn't written yet. SA and LCS didn't exist at the time 3 was made so those story elements weren't a thing. His betrayal at the time wasn't any deeper than normal paranoia. Which is why they abandoned the mob after it happened because they didn't foresee in the future they would write the prequels. Which only serve to explain some way why Salvatore is like he is, trying to deepen it after the fact so you can't fault GTA 3's writing for it.
At the time it was a simple story of betrayal and revenge, that's why it was written like it was. They don't seem interested in direct sequels, so them going back to the Leone's after GTA 3 was never going to happen.
If GTA 3 was a deeper mob story, didn't bounce around gangs and they were the focus as much as Claude was then I'd be more interested in them too. GTA 3 is different to the other games in that it doesn't seem to care much outside of Claude and his revenge and didn't really set any characters up for post GTA 3 story. So going with prequels is what they did.