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And you may have negative impressions when you think "mobile port" but that's literally what it is so that's on you. I understand you're really chuffed that it came out on Steam at all but impotently raging about some reviews isn't gonna make them change their minds. Especially calling them "kids" it doesn't make you look smarter parroting generic gamer insults like that.
you COULD also just play ETG, which is what you're expecting in terms of gameplay.
this is not etg, lol.
in fact if you added all that junk I wrote in the game now? it would be pretty bland and run of the mill. also, I htink the game is chaotic enough ithouth adding MORE clutter in the form of guns you'l never have time to stop and see what they do, or ammo you would have to curry around liek a 3 legged rat to collect WHILE also not dying/ yes, these are all great additonas to the game, it's not quite hctic enough as -is
which leads most ppl to assume a bad reviewer has no clue abotu the game...cuz they tend to play for under 20 minutes, and then leave a review as if they made the game.
cheers.
PS ( i don't buy the " i own it on switch, so I'm complaining here on steam about it ) excuse.
that's literally child's play.
https://www.reddit.com/r/EnterTheGungeon/comments/d336ms/a_note_from_dodge_roll_about_exit_the_gungeon_xtg/
TL;DR:
Spin-off, not sequel.
Timed exclusive to Apple Arcade.
Mobile game only insofar as that it is also releasing on mobile.
Full controller support on all platforms.
Post-launch content, like Gungeon.
Fast-paced, difficult, pun-filled, stupid, in traditional Gungeon style.
New songs.
Enjoy such new bosses as the “Buffammo” and the “Meowitzer”.
Werehats. Wear Hats.
Heartfelt thanks for continued support and understanding.
Feel free to ask any questions, we’ll answer anything we can.
^ this is straight from the devs.
And was posted well before launch, even on Apple Arcade.
Seeing all the things they thought of, considered for a new style of game, and all y'all are sill whining it ain't etg2.
which is why i say kids, and try not to get offended by that term, anyone younger than me is a kid to me, and I'm not ancient - but It's just how I talk. The only time a person gets offended by being called a kid , is if they ARE a kid. Food for thought.
I do understand where these people are coming from, though. I would be disappointed if I was expecting an Enter clone the size of a full game and I got something different the size of a spin-off. However, just because it's different doesn't make it a bad game. Just because it's smaller doesn't mean it's shallow. There is depth to this game that people will never see because they get frustrated with changing guns making it more difficult. From what I can tell, people are looking at the surface, not interacting with the NPCs or trying to unlock anything and calling it shallow. Just... delve into a bit more. It's got the charm and fun interactions that were in the first game. You just need to actually look for it.
I hope people will revisit and give it a true chance. They've got some really great things planned for future updates.
I'm by no means an ETG pro, or devout fan - the game speed just didn't gel with me, the game is far too slow, the runs take forever, and the RNG is brutal when you combine all that time lol.
I was on the fence with this one, but I was checking out the updates, and I read the mega reddit post about their current/future plans, and I'm pretty stoked.
personally, I like this game idea - side scrolling-ish gameplay woth 360 degree gun aim and fancy jumping !
not many games do this!
and some of them are gone, like Featherpunk Prime, one of my faves.
Reminds me of bleed with more focus, revrse downwell ( and they HAVE DOWNWELL BOOTS IN THE GAME :D ) and I always enjoyed a vertical game, it's a weird interest I have, liek Hell Rising, a veritcal roguelite with tons of charm - love it.
Tower climb too! I;m into vertical style games ( maybe that's why i love mario 2, i always was fond of vertical game design, it's not done enoguh! )
Supporting these points, I notice upon playing Exit the Gungeon again that the game's difficulty has been dramatically lowered and a new game mode has been added to address the overwhelmingly negative reception the game initially had. It is now no longer a completely RNG arcade game, because simply put, that's awful game design that basically nobody wants to play. You people are in a minority in terms of what is considered enjoyable in a videogame, get over it. This game was never harder than Enter the Gungeon and now it is undoubtedly easier, it has much less content even after all this time, and it's unsatisfying to play because in the end your main weapon is randomized and you get less items to augment it and add that personal touch an average player loves so much.
As someone said before, it is an arcade game. And arcade games have gone out of style for a reason.