Dungeon Cards

Dungeon Cards

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Moonbane Feb 7, 2020 @ 12:56am
fun game to play
But dungeon 4 has proven to be a super hard wall to pass. Ive managed a score of 2920 before getting ground to dust by enemies with around 40 life. Quite a way from my level 4 rogue's life of 9

So far my oppinion is that the rogue is one of the most useful classes, mainly due to the ability of ignoring poison cards, followed by double damage to a card below you. A close runner up is the viking with explosion imunity and multistrike.

I think the blacksmith is not as good I thought it would be, you are depending on enough weapon cards to appear to benefit from the special ability. Plus you have no damage improvement like the viking or rogue, or an imunity.

Mr. Cactus is interesting, but the spikefiring is woefully underpowered when enemies begins to climb up in hp numbers, as the attack barely scratches them with a mere 1 damage. As well the fact you have to be half life or below. A definite dud that one.

The mage? I played them a lot in the beginning, until I realized that wands does far too little damage compared to other weapons. Wands quickly falls behind in power.

The thief? Quickly falls behind when you realize he have no dependable damage increase or imunity. Plus bows is a quite uncommon spawn.
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Showing 1-5 of 5 comments
prettytail Feb 7, 2020 @ 6:46pm 
This game is dependent on luck basically. xD
However, I completely agree your opinion about the rouge. therefore, spending all money to reinforce the one would raise a probability of beat the dungeon. Do your best!
Moonbane Feb 8, 2020 @ 2:41am 
Think I have to throw the towel. The score requirement to progress to dungeon 5 is just too high. I usually end up getting boxed in by enemies with way too high hp to deal with. Havent been able to rereach my best of 2920.
prettytail Feb 8, 2020 @ 3:33am 
Might need to reconsider bringing the 3 powers with the rouge. Which abilities did you choose? I used "Fast Recharge", "+All Bonuses", and "Sword". It was barely an accomplish goal though.
Moonbane Feb 8, 2020 @ 6:51am 
Originally posted by prettytail:
Might need to reconsider bringing the 3 powers with the rouge. Which abilities did you choose? I used "Fast Recharge", "+All Bonuses", and "Sword". It was barely an accomplish goal though.

Used healing instead of sword, but I shall try this one.
AvangionQ May 21, 2020 @ 9:10am 
Dungeon 4 is my favorite gold farming dungeon ... I typically get 5,000 x2 per run.
My typical power loadout is: Health, Damage to all Enemies & +All Bonuses.
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Showing 1-5 of 5 comments
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