Suzerain

Suzerain

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Jackets May 27, 2024 @ 6:06am
*BUG?* Missing Dialogue Options with Titus, of Golden Guard.
In the event 'Private Audience with Golden Guard', there appears to be missing dialogue options (I could be mistaken). I did the following:

- Seen Titus one-on-one, without Hugo
- Discussed all the memorabilia (Sword, Armor, Iron Maiden)
- Had some wine.

Then the only 'discussion' we had was the option: 'I feel like I've heard enough of the past for now.'
I couldn't ask about himself, nor the Guard, in general, etc. That's it, there was only one option. Just thought I'd let others and/or the Devs know.

Cheers

Screenshot of Dialogue:
https://steamcommunity.com/id/jadegavetworides/screenshot/2499013465611435602/
Last edited by Jackets; May 27, 2024 @ 6:08am
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Showing 1-7 of 7 comments
Tricky Dick May 27, 2024 @ 7:07am 
Although it's been a long time since I've seen what dialogue should be there, it just doesn't seem possible that there shouldn't be more prompts should there instead of the abruptness does it? I'm pretty sure, yes, that this has been bugged since the latest patch.
Jackets May 27, 2024 @ 7:17am 
Originally posted by Tricky ♥♥♥♥:
I'm pretty sure, yes, that this has been bugged since the latest patch.
Its not a *major* issue, as the following dialogue with Hugo implies that you *did* have lengthy discussion with Titus, about his motives and character. However, as I couldn't ask about his own opinions, I'll just have to go off what is in the codex.
I'm afraid some subtleties in his character, will unfortunately, remain a mystery to me.
MoreEvilSquid Jun 7, 2024 @ 3:10am 
I think this is what they mean when they say "streamlined interactions" in the patch notes...

If his opinions are stated in the codex and it's just general stuff (which never changes game to game), then IMO it's better for this to be in the codex, as those repeated conversations are the main annoyance I find in repeated play throughs.

I wonder if this feels abrupt only because you knew it was longer previously, or whether it feels abrupt to someone coming in new as well? Just a thought - and surely this may get refined further down the track.
ozymandias Jun 12, 2024 @ 1:12pm 
It felt abrupt for someone coming in new. Because you literally arrive at his office to get to know him better, for the only dialogue option to be "Well, it seems that I know you well." Although there was no conversation about the golden guard's personal interest.
MoreEvilSquid Jun 29, 2024 @ 1:42am 
Having only just yesterday started another playthrough, I can 100% confirm that this conversation now feels really odd - it definitely feels like something is missing, and I believe this would be obvious even if I didn't know that something was removed, due to what the others above posted.

The most obvious thing that stands out is the fact that you sit down, have a drink, then all the options lead to leaving while giving the impression that you've just had a significant in-depth conversation about things you've not talked about at all.

The whole thing feels really odd now.

Hopefully devs will give this another once-over - "streamlining" conversations shouldn't just mean stripping out chunks of dialogue without at least ensuring that the dialogue that remains is coherent, and doesn't reference the now-missing dialogue as if it just happened.
mikeydsc Jun 30, 2024 @ 8:59pm 
I just did this convo and it had 4 other options to choose from. If when you were taking a bath and the butler told you about the mandragora plant that maybe poisoned the kings father, you could not ask Titus to possibly investigate inside the castle as the golden guard are very secretive and answer only to the king. The GG do very secretive activities when the king needs something done quietly.
Last edited by mikeydsc; Jun 30, 2024 @ 9:24pm
MoreEvilSquid Jul 8, 2024 @ 1:23am 
I believe this has now been fixed with 3.0.9 patch - the convo looked like it was restored when I got it recently (i.e. could actually ask him about the Golden Guard as well as the past).
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