Suzerain

Suzerain

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Changes to Sordland?
Are the devs planning to update the content in Sordland? After Rizia I sense that Sordland is too railroaded on certain stuff, for example the changes in Constitution are limited, I believe we should be able to alter religious rights and State religion (regarding bludish golcondism for example, with the nationalists being in favour of state religion and golcondist oppression and the liberals and the USP being in favour of status quo or better secularism), choosing if including guaranteed rights for the population, abolishing or altering the emergency articles the old guard wants us to trigger, changing Sordland to a parliamentarian system, and having a bit more impacting and a more diluted meta in the prologue (maybe an army background? or a new degree). Also there's no war mechanic, we can't do custom trade offers to Agnolia, Wehlen, Lespia and Valgsland (similar to Morella and Wehlen negotiations in Rizia) and it would be cool to promise a mixed economy instead of having a market economy that tend to be too liberal or a planned economy that tend to be too statist

Thanks for reading!
Last edited by Average Ligurian; May 17, 2024 @ 2:26am
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MoreEvilSquid May 19, 2024 @ 2:50am 
While Sordland has a defacto state religion of Dastnurity, I don't think it's currently a "state religion" as such, so adding that into the constitution wouldn't make much sense. The golcondist oppression is effectively handled via the Bluds and related bans on Bludish. And we can already "remove religious items from public buildings" via decree if one wants seriously enforce secularism to the extreme.

I agree with the rest though - would be awesome to be have more nuanced trade deals as opposed to what we get now.

Now that I've seen that they obviously are capable of writing a game with a yearly budget, they should include that feature for Sordland! That would be an awesome change, and it would only require rewriting vast amounts of current content and dialogue, and then figuring out how to balance it.

Additionally, being able to enact decrees whenever you feel like it - which you should technically be able to do - should be a thing. There doesn't seem to be a reason (apart from purposefully limiting you for gameplay/narrative purposes) to not be able to pass more than a maximum of THREE decrees, and it's also odd this option only comes up once, only after your constitutional reform, and then never again. While I wouldn't expect the vast amount of decrees of Rizia, there are plenty of times where it would make sense to enact something other than at that specific time.

Finally, in addition to the above, it would be great if most of those "decisions" we're forced to make are replaced by decrees, i.e. put into the "decree" list and enacted whenever we felt like it (to a point - can understand that limits should be enforced due to terms etc). In order to facilitate this, we could have a similar "authority" thing like Rizia, which could represent the staff time available to actually work on these perhaps...
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