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9 hours where I took my time reading everything, and thinking about choices I made.
Great game, though sudden ending.
I agree, the ending was sudden, it also didn't do a very good job highlighting the political situation in the end.
I heard nothing about my second infrastructure project being completed, I apparently had the people against me despite most briefings being positive about me (besides the Reform and Nazi stronghold areas).
A lot of events seem to be very abrupt. I feel the game needed another pass by the writing team and the testers, there were some wonky and stiff dialogue at times, and sometimes picking a neutral option completely derailed it - as if the writing wanted you to spark conflict and didn't know how to handle you disarming everyone like a pro.
The first part of the game was excellent throughout.
The final third was poor and needed more work put in.
I will replay it as a more pro-capitalist nation next time and see if that makes a difference.
By the by; Did everyone bother trying to balance the government banks? I went all the way to -6 balance at one point.
I'm tempted to just spend and increase everyone's budget next playthrough to see if gives me more options - I went with maintained budgets on my last run, so basically nothing happened to be honest.