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A few notes which may be helpful:
* Regarding the helpers, they are completely disabled with Pro Physics On and any stick inputs while in-air with Pro Physics Off will override the assists entirely.
* Nose Up/Down (Bike Pitch) is primarily controlled by the wheel gyro and rider lean (forward/back) and still very much free in 2.11. You can change this gyro behavior with the "Reflex Gyro" toggle in Gameplay Settings. With Reflex Gyro enabled, the bike will pitch up/down based on the rate of change in the speed of the rear tire. With reflex gyro, the bike will pitch up as the wheel accelerates (gas) and pitch down as the wheel decelerates (brake). Without reflex gyro, it will do the same but in a constant way and not related to the change in rotation speed for the rear wheel. (This will be better documented in the UI in 3.00)
* The "Airborne Throttle" toggle in Gameplay Settings is set to "Auto Disable" by default, which will cut the throttle automatically (until you release and press the gas again) - this is intended to help new players not loop out when going off the face of a jump while holding the gas. You can disable this assist by selecting "User Input". In this mode, the game will never interrupt your throttle input.
With all of that said, if you are struggling to get the nose of the bike down I'd suggest disabling Reflex Gyro and getting on the brakes in-air plus leaning forward if you really have to - the bike should get nose down quite fast.
One last thing to be aware of is your tune! Having +3 on brakes and +3 on acceleration will make the gyro effect stronger. Likewise, having +3 (Flex) on the chassis will make the bike easier to rotate in air as well.
Warmly,
Lenore
We are not able to reproduce any issues with controlling the pitch of the bike in-air at this time nor seeing issues with it from players online so hopefully that will help us better understand what's going on in your case. Thanks!
With that said based on what you describe, can you check your gamepad/controller settings in game and try resetting your input mappings? Also can you confirm that you are not in single stick mode? (What you are describing sounds a *lot* like you somehow got single stick controls enabled by mistake)
Can you describe which stick is behaving how?
Thanks!
Also did the devs take away the ability to control the rider in the air with the left sticks up and down?
Another issue I am having that seems related is it is a lot harder to bring whips back. I can start the whip fine but it is so much slower bringing it back now. Its seems like with the new update they left the gas gyro but brought the brake gyro down to almost nothing and took away the up and down control on the left stick in the air.
The nose starts going down in air after hitting the jump in the older mx vs atv games like reflex and Mx Bikes which is how it was in legends until this new update. it was more realistic but now with the new update the bike is just level the whole time in the air. Can you make an option that it can be renabled please?
I also was able to control the bike in the air when pushing the joystick up left, and up right directions.
Also the whips were a lot easier and faster to bring back. throwing them is still the same speed but bringing them back in now is a lot slower. I tried scrubs and whips and both are slow bringing back. Can the devs look into this please?
Practice more instead of writing walls of text on a forum. The whips are fine.
Also the nose doesn't drop in MX Bikes either, it completely depends on brake/throttle/lean inputs.
The whips are fine throwing but slower bringing them in even using the throttle.
Next time an update to a game negatively affects how the game is being played dont raise your concerns to the devs, just practice more. People raising their concerns definitely didnt help improve the game over time.
I already know about the gas and brake gyros as mentioned in my previous posts.
I also have been testing bringing the nose down and if I start with the right stick then use the left stick it helps bring it down more. However the bike is mainly stationary in the air if nothing is done most of the time, and sometimes the nose comes down on its own, very inconstant.
Please explain why I am able to do a FRONT FLIP if it's impossible to pitch forward in the air?
I played the latest update today, thanks for adding the option to bring the nose down part of the pro physics replacement. I like it!
Np at all, thank you for bringing the feedback to our attention! If you have any other feedback don't hesitate to make a new thread for it!
Cheers
What am I doing wrong? Is it gameplay settings?