MX vs ATV Legends

MX vs ATV Legends

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Rainbow Studios  [developer] Apr 29 @ 6:09am
MX vs ATV Legends 4.00
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Showing 1-13 of 13 comments
Coltrane Apr 29 @ 7:41am 
The new Bike physics are horrendous im sorry but the bike feels more like a Tank it barely has enough power to get up a hill and makes a ton of jumps completely impossible. the only benefit is in the cornering the new clutch system is a 5/10. My theory is if it aint broke dont fix it.
the update is amazing game plays way better and bike feels way better
I really like the feel of the new 450. I'm having more fun with this one than the other 450s, so the slightly slower and heavier feel works for me.
But I'm far from a pro at this game, more like mediocre at best.
I saw in the season 4 YiouTube clip that replays will be available?
Is it there yet?
e30mtech May 3 @ 11:20pm 
One of the Best MX games to date?

My thoughts - I think the MESX25 DLC price is very fair comes to $17.99 a tad over $1.00 per track at regular price USD......The new game intro screen looks great! But the New Experimental 450 Bike is a Fail. Makes me feel Old not Bold, It's worse than the bikes from intro of 2022 Legends. Much slower feeling power and overly slow sloppy handling response. (Settings not even adjustable at the moment). Might make slight diff.

I think the bikes have been somewhat been dialed enough over the few years, Sounds were definitely improved but is still one of the most requested for fixes or improvements to date.

Second - Replay/ Photo mode not being implemented yet. yet. yet.

Thirdly - Tuning 2.0 of some sort not being implemented,
Could it be what is needed to easily change dynamics of the game?

Understanding rebound and compression settings would take a lot of talent and work to get right in game so not expecting much there but gearing on the other hand much more simple addition.

Choices for different outcomes (Functioning!) -Gearing Options Should be Mandatory
Low - Mid - High would be a start for a basic option? 5 options would be optimum.
Tight Tracks low gearing - Choices in between - Long open tracks high gearing

((( One Off Custom ))) DLC Tracks and Packs = I will continue to ask.

I mainly ride the 2 smokes and race the clock not the AI is why the no major AI mentions.
D.O.A. May 4 @ 4:58am 
I like the idea that the developers are at least trying to play around with experimental physics. Thank you.

I don't mind how the bike lands off of jumps, it feels more realistic, as long as you're perfectly straight. On flat ground, however, the handling is sluggish, especially in corners. It does stick in ruts much better now, though.

The way it feels in the air isn't so great. The extra weight effect makes it feel very gyroscopic to me. I often land out of line (not straight) off of jumps. It feels twitchy to me in the air. Like it's too heavy and the inertia from that weight is too much. Any slight movement of the handlebars left/right starts the gyro effect.

For instalnce, going off of a large jump and turning the handlebars left or right will whip the rear end so radically that you can do a 360! Once the rear end starts kicking out, there's no bringing it back. I feel that that is way too sensitive and makes jumping not as much fun as it is on a standard bike. I don't mind the extra weight as far as not jumping as far is concerned. It's the ridiculous over-rotation that's not fun for every day racing and jumping.

I turned off both the Airborne Throttle and Reflex Gyro, but I'm not sure that that made much difference.

Thank you for putting this stuff out there, though.

P.S. PLEASE continue to develop the bike sounds, especially the two-strokes. It seems as though you've given up on that now. :(
Last edited by D.O.A.; May 7 @ 5:08am
Just bought the game and it's not going so great. Had to lock frames to 30 fps to run it at all and it's still pretty bad.

PC specs are solid or better for all reqs.
RTX 3070 TI if it makes a difference.

Any help would greatly appreciated.
Last edited by rarrity86; May 4 @ 5:43pm
Subscribed to disc.
D.O.A. May 5 @ 4:54am 
Originally posted by rarrity86:
Just bought the game and it's not going so great. Had to lock frames to 30 fps to run it at all and it's still pretty bad.

PC specs are solid or better for all reqs.
RTX 3070 TI if it makes a difference.

Any help would greatly appreciated.

Here's my system specs and it plays just fine.

Make sure you have the latest driver for your graphics board and run the game at 60 FPS, not unlimited.

Asus ROG Strix Z490-E Gaming mobo, Intel Core i7 10700K @ 5.2 GHz. CPU, 4x8 GBs. Crucial Vengeance RGB Pro 4000 MHz. RAM, EVGA GeForce RTX 3070 XC3 Ultra Gaming 8GB, Noctua NH-D15 chromix.black heatsink, Samsung 850 Pro SSD 1 TB (boot), Seasonic Platinum 1200 watt PSU, SilverStone TJ11 case, Dell S3220DGF monitor (Displayport), Windows 10 Professional (64-bit)
For the love of everything Motorcross, please fix the sound design for your bikes.
D.O.A. May 7 @ 5:11am 
Originally posted by El Hombre Wezly:
For the love of everything Motorcross, please fix the sound design for your bikes.

This has been an ongoing issue since the game's release. Last year they did release some alternate bike sounds. It's better than the original, but nowhere close to realistic, especially the 2-stroeks, as compared to other games like MXGP, etc.
Originally posted by D.O.A.:
Originally posted by El Hombre Wezly:
For the love of everything Motorcross, please fix the sound design for your bikes.

This has been an ongoing issue since the game's release. Last year they did release some alternate bike sounds. It's better than the original, but nowhere close to realistic, especially the 2-stroeks, as compared to other games like MXGP, etc.
I'll fiddle around the audio settings to find that, thanks. This is honestly unacceptable that they continue to sell DLC and they can't sort out the sound for the bikes? It completely ruins the experience.
Had so much fun playing before the update! Now it feels just liveless. The new physics feel so off to me. Plus the new clutch boost is weird and bad.
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