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But I'm far from a pro at this game, more like mediocre at best.
Is it there yet?
My thoughts - I think the MESX25 DLC price is very fair comes to $17.99 a tad over $1.00 per track at regular price USD......The new game intro screen looks great! But the New Experimental 450 Bike is a Fail. Makes me feel Old not Bold, It's worse than the bikes from intro of 2022 Legends. Much slower feeling power and overly slow sloppy handling response. (Settings not even adjustable at the moment). Might make slight diff.
I think the bikes have been somewhat been dialed enough over the few years, Sounds were definitely improved but is still one of the most requested for fixes or improvements to date.
Second - Replay/ Photo mode not being implemented yet. yet. yet.
Thirdly - Tuning 2.0 of some sort not being implemented,
Could it be what is needed to easily change dynamics of the game?
Understanding rebound and compression settings would take a lot of talent and work to get right in game so not expecting much there but gearing on the other hand much more simple addition.
Choices for different outcomes (Functioning!) -Gearing Options Should be Mandatory
Low - Mid - High would be a start for a basic option? 5 options would be optimum.
Tight Tracks low gearing - Choices in between - Long open tracks high gearing
((( One Off Custom ))) DLC Tracks and Packs = I will continue to ask.
I mainly ride the 2 smokes and race the clock not the AI is why the no major AI mentions.
I don't mind how the bike lands off of jumps, it feels more realistic, as long as you're perfectly straight. On flat ground, however, the handling is sluggish, especially in corners. It does stick in ruts much better now, though.
The way it feels in the air isn't so great. The extra weight effect makes it feel very gyroscopic to me. I often land out of line (not straight) off of jumps. It feels twitchy to me in the air. Like it's too heavy and the inertia from that weight is too much. Any slight movement of the handlebars left/right starts the gyro effect.
For instalnce, going off of a large jump and turning the handlebars left or right will whip the rear end so radically that you can do a 360! Once the rear end starts kicking out, there's no bringing it back. I feel that that is way too sensitive and makes jumping not as much fun as it is on a standard bike. I don't mind the extra weight as far as not jumping as far is concerned. It's the ridiculous over-rotation that's not fun for every day racing and jumping.
I turned off both the Airborne Throttle and Reflex Gyro, but I'm not sure that that made much difference.
Thank you for putting this stuff out there, though.
P.S. PLEASE continue to develop the bike sounds, especially the two-strokes. It seems as though you've given up on that now. :(
PC specs are solid or better for all reqs.
RTX 3070 TI if it makes a difference.
Any help would greatly appreciated.
Here's my system specs and it plays just fine.
Make sure you have the latest driver for your graphics board and run the game at 60 FPS, not unlimited.
Asus ROG Strix Z490-E Gaming mobo, Intel Core i7 10700K @ 5.2 GHz. CPU, 4x8 GBs. Crucial Vengeance RGB Pro 4000 MHz. RAM, EVGA GeForce RTX 3070 XC3 Ultra Gaming 8GB, Noctua NH-D15 chromix.black heatsink, Samsung 850 Pro SSD 1 TB (boot), Seasonic Platinum 1200 watt PSU, SilverStone TJ11 case, Dell S3220DGF monitor (Displayport), Windows 10 Professional (64-bit)
This has been an ongoing issue since the game's release. Last year they did release some alternate bike sounds. It's better than the original, but nowhere close to realistic, especially the 2-stroeks, as compared to other games like MXGP, etc.