Seeds of Chaos
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Seeds of Chaos

woolly26 Jan 15, 2024 @ 4:44pm
No endings lol
I wish this game gets some endings, this game has been in beta for a long while
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Showing 1-15 of 27 comments
MasterFool Jan 16, 2024 @ 5:23pm 
There are only Bad Endings in Act I. You will be left hanging once this section of the story is complete. The length of development is an issue but it has its reasons for taking so long. Act II should be completed far more quickly now that they have the full scope and pacing of the story in scope.
woolly26 Jan 16, 2024 @ 9:15pm 
Ye feels kinda dumb, add all these scenes, but the game has no ending yet and it feels weird.
hunchback.caracol Jan 16, 2024 @ 11:20pm 
Originally posted by woolly26 | TTV:
I wish this game gets some endings, this game has been in beta for a long while
This is not a game, this is a machine for milking subscribers on Patreon
luchillo17 Jan 18, 2024 @ 12:58am 
Being honest, this game has good scenes & some interesting gameplay, but its too short, story is obviously unfinished, maybe even barely at the start, and the pace of development is worrisome, I'm half way there to agree on it being a Patreon milk with devs doing just enough to keep supporters barely content.

Basically I've seen worse games that milk Patreon harder, this one at least gets updates every 3 months, adding actual content, more scenes & some refactors, compare it to "operation lovecraft fallen doll", been in steam since 2021, yet to release, steam version saw updates every 8~10 months, and only speed up in the last year after everyone and their mother started screaming scam.

By comparison this one is just damn slow, then again the game is not 3D or anything so taking this long to add new scenes doesn't bode well, though latest scenes do have some animations from what I remember (latest version is unplayable because of bugs, last time I played got to see 1 animation with the goblin merchants).

Btw if curious here's the scam analysis I saw on Operation Lovecraft: https://www.youtube.com/watch?v=3Ts3DEr1rxA&t=18s
Last edited by luchillo17; Jan 19, 2024 @ 11:58am
woolly26 Jan 18, 2024 @ 5:20am 
Agreed too bad the story is lacking, the devs couldve finished the story and milk the patreons after they finished the story by adding extra content or adding more ntr scenes in the story. I hate when I get killed every time by the twins because after the fort there is no story .
luchillo17 Jan 19, 2024 @ 12:00pm 
Nah, this is an H game, I'm barely looking at the plot, the biggest issue to me right now are those bugs, can't play the game past the first research & build project.
MasterFool Jan 23, 2024 @ 8:02pm 
Okay folks, if you are having issues with 'length' of story and bad endings you're fast-forwarding through the scenes and/or not paying attention to the quests you've gotten or the timelines for them. This is not a game that is friendly to playing 'the good guy'. If you try to white knight this game you really shouldn't even get out of the intro play. There is only one choice there to stay morally pure (from an objective POV) and that is not to serve the twins. That's an immediate bad end and game over. This isn't the game for you.

If you agree to serve the twins, you have to follow their rules. You need to take the keep on time and you have to do OrcAid or the BlackHolt Goblin quests (or both if you're good enough) and take down Rastedel. Fail to take down the city and that's also a bad end.

Other than that, you have to do a couple of outrageously stupid things that can get you killed but you should know to avoid those because the hints to 'really not do this' are very strong.

If you play a relatively pure path (never cheat on Alexia and make the best choices in the worst conditions) yes, the game reaches the end fairly fast (3-4 hours if you're actually reading the screens) but you've only played about 15% of the game at that point. Try playing it again from many different POV's and paths and you literally have over 100 hours of gameplay at your fingertips. Trying to get down to that last 15% takes a lot of work and some crazy paths to get there.

So, before tossing this game into the realm of Patreon milking (yes, that has happened but it's changed in the last year or so...) and being 'short', please try again and if you need help with a given area of the game, ask for help. We are happy to assist you, and there are a couple of play guides to help but since the game changed fairly radically with this last update they aren't perfectly accurate. So ask here if you are really stumped.
luchillo17 Jan 23, 2024 @ 11:32pm 
Originally posted by MasterFool:
Okay folks, if you are having issues with 'length' of story and bad endings you're fast-forwarding through the scenes and/or not paying attention to the quests you've gotten or the timelines for them. This is not a game that is friendly to playing 'the good guy'. If you try to white knight this game you really shouldn't even get out of the intro play. There is only one choice there to stay morally pure (from an objective POV) and that is not to serve the twins. That's an immediate bad end and game over. This isn't the game for you.

If you agree to serve the twins, you have to follow their rules. You need to take the keep on time and you have to do OrcAid or the BlackHolt Goblin quests (or both if you're good enough) and take down Rastedel. Fail to take down the city and that's also a bad end.

Other than that, you have to do a couple of outrageously stupid things that can get you killed but you should know to avoid those because the hints to 'really not do this' are very strong.

If you play a relatively pure path (never cheat on Alexia and make the best choices in the worst conditions) yes, the game reaches the end fairly fast (3-4 hours if you're actually reading the screens) but you've only played about 15% of the game at that point. Try playing it again from many different POV's and paths and you literally have over 100 hours of gameplay at your fingertips. Trying to get down to that last 15% takes a lot of work and some crazy paths to get there.

So, before tossing this game into the realm of Patreon milking (yes, that has happened but it's changed in the last year or so...) and being 'short', please try again and if you need help with a given area of the game, ask for help. We are happy to assist you, and there are a couple of play guides to help but since the game changed fairly radically with this last update they aren't perfectly accurate. So ask here if you are really stumped.

I'll be honest, because of the bugs I haven't been able to play the game to the end, the furthest I got to before the bugs popped out was taking the keep, the scenes with the goblin merchants, library scenes & some of the brothel scenes (dunno if all of them), and that was a year back give or take, so I dunno how much more content it has been added...
MasterFool Jan 24, 2024 @ 1:29pm 
While the update does have some issues, if you can play it at all you'll see that there are a LOT of changes that have been put into the game. The focus seems to be on consolidating and cleaning up the encounters and events which have been #1 on my personal 'bug the devs' list. They had so much left over from earlier versions of the game and other events that no longer made since due to previous changes. They cleaned most of the mess up and put in a more rational timing and triggering to the events. You also have a bit more control over them.

The changes are very good but if you can't play them... not so good. So this has to be fixed ASAP. I know the devs have heard this over and over. They seem to be working on it, but it's hard to replicate the issues.
GuiSapito Jan 24, 2024 @ 5:18pm 
Originally posted by MasterFool:
There are only Bad Endings in Act I. You will be left hanging once this section of the story is complete. The length of development is an issue but it has its reasons for taking so long. Act II should be completed far more quickly now that they have the full scope and pacing of the story in scope.

Hard doubt on that. Game has always been updated once in 3-4 months. If they had indeed picked up the pace, whatever that means, then it would be updated quicker.
Anyways, the slowest part of developing a game like this, in this state, is 100% due to new art and coding. Story isn't really a factor.
MasterFool Jan 25, 2024 @ 3:00pm 
I'd suggest separating content updates from patch updates. We've had patch updates out of standard content cadence before... several times before. We'll see a fix/patch update soon enough.
1200V2 Jan 26, 2024 @ 10:49am 
The problem with Patreon is that there is no reason to 'complete' the game.
GuiSapito Jan 26, 2024 @ 12:15pm 
Originally posted by MasterFool:
I'd suggest separating content updates from patch updates. We've had patch updates out of standard content cadence before... several times before. We'll see a fix/patch update soon enough.

Just went through the update history again. Patch updates happened only twice, and in quick succession, so I would consider them one.
Originally posted by 1200V2:
The problem with Patreon is that there is no reason to 'complete' the game.
True. Money logic. Just learned now about the "milking strat". Kinda paradoxal for a game to milk you twice...xD I guess here we're in between. Even for 2D, artworks are very qualitative, so i think, as a game designer myself, that the time they take is not fast but reasonable.

Since the game was released i'd say the updates are a tad quicker yup, and I agree with @MasterFool, I've played most of the game's narrative archs, to 250+ hours, WITH bugs, WITH crashes, so know i'm even more frustrated that the grand update that fluidifies most of the gameplay as you said, is crashing my game at launch.

Let's hope they come with fixes soon,
luchillo17 Jan 27, 2024 @ 2:46am 
Not being complete is not a bad thing, as long as the game keeps receiving content & bug fixes all is good, the only issue with the business model here is the speed of development, where does the line lies that defines if this is a good in progress game, or a milking machine?

That's the real question, and its subjective, the more we understand of the type of assets the game uses, the engine behind the game, the team in charge of the development & how transparent about the process they are, the more that line moves to the green side, so we see people here on both sides, some feel its a cash grab, others are understanding of the devs efforts (whether that understanding is warranted or not I don't know).
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